Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
7W - 3L
1,715 SR
Queue Stats
58W - 73L
1,424 Elo+
Party 1
Ganesha
Ganesha
ANGELOHUMANO
Ganesha
Level 15
God Stats
1W - 1L
1,132 SR
Queue Stats
52W - 56L
1,424 Elo+
Party 1
Discordia
Discordia
ExtincionSa
Discordia
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
PabellonDARK
Bellona
Level 18
God Stats
8W - 9L
1,522 SR
Queue Stats
54W - 48L
1,504 Elo+
Solo
Thor
Thor
joarkk
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Team Averages
Level 16
1,474 SR
1,470 Elo+

VS

Team Averages
Level 19
1,598 SR
1,544 Elo+
He Bo
He Bo
 
He Bo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CautionWetPaint
Jormungandr
Level 26
God Stats
2W - 1L
1,666 SR
Queue Stats
21W - 27L
1,409 Elo+
Party 2
Jing Wei
Jing Wei
EstefanyHndz
Jing Wei
Level 29
God Stats
4W - 2L
1,755 SR
Queue Stats
121W - 130L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
Multidanixx
Sun Wukong
Level 6
God Stats
10W - 14L
1,569 SR
Queue Stats
12W - 18L
1,626 Elo+
Party 3
Anhur
Anhur
VzU159
Anhur
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 2 / 9
10,973
914
12,295
6,255
3,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
ANGELOHUMANO
Ganesha
20
0 / 1 / 26
11,588
966
7,829
10,976
11,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
ExtincionSa
Discordia
20
16 / 0 / 16
13,806
1,151
37,261
4,409
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PabellonDARK
Bellona
18
5 / 1 / 14
11,820
985
10,187
9,518
8,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Thor
joarkk
Thor
19
12 / 2 / 14
13,006
1,084
21,006
13,481
9,947
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

311

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 7 / 1
11,057
921
9,635
14,131
4,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
CautionWetPaint
Jormungandr
16
0 / 0 / 3
9,971
831
11,715
14,674
13,753
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
EstefanyHndz
Jing Wei
16
2 / 7 / 3
10,588
882
7,522
24,310
8,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Multidanixx
Sun Wukong
16
1 / 12 / 2
10,024
835
5,807
26,465
16,224
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
VzU159
Anhur
16
0 / 10 / 2
9,766
814
5,695
18,073
7,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
17
36
Kills
6
6
Deaths
36
79
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
9
3.75
L
He Bo
 
He Bo
3
7
1
0.5
W
Ganesha
ANGELOHUMANO
Ganesha
0
1
26
13
L
Jormungandr
CautionWetPaint
Jormungandr
0
0
3
1.5
L
Jing Wei
EstefanyHndz
Jing Wei
2
7
3
0.5
W
Discordia
ExtincionSa
Discordia
16
0
16
24
L
Sun Wukong
Multidanixx
Sun Wukong
1
12
2
0.17
W
Bellona
PabellonDARK
Bellona
5
1
14
12
L
Anhur
VzU159
Anhur
0
10
2
0.1
W
Thor
joarkk
Thor
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,578
Damage
40,374
44,639
Taken
97,653
34,674
Mitigated
50,386
4,108
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,295
1,903
0
325
6,255
3,170
0
4,112
2,143
26,973
0
L
He Bo
 
He Bo
9,635
63
0
681
14,131
4,556
0
7,076
7,055
16,921
0
W
Ganesha
ANGELOHUMANO
Ganesha
7,829
723
0
0
10,976
11,108
0
3,993
6,983
31,418
0
L
Jormungandr
CautionWetPaint
Jormungandr
11,715
4,236
496
2,127
14,674
13,753
0
11,197
3,477
28,416
0
L
Jing Wei
EstefanyHndz
Jing Wei
7,522
4,957
0
53
24,310
8,715
0
13,990
10,320
0
33,551
W
Discordia
ExtincionSa
Discordia
37,261
1,967
0
210
4,409
1,955
0
2,770
1,639
72,730
0
L
Sun Wukong
Multidanixx
Sun Wukong
5,807
1,809
0
647
26,465
16,224
0
17,588
8,877
0
22,170
W
Bellona
PabellonDARK
Bellona
10,187
2,720
414
2,170
9,518
8,494
0
4,093
5,425
0
20,110
L
Anhur
VzU159
Anhur
5,695
2,917
0
0
18,073
7,138
0
7,534
10,539
563
22,309
W
Thor
joarkk
Thor
21,006
4,180
0
989
13,481
9,947
0
6,849
6,632
0
27,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,193
Gold Earned
51,406
210
Minions Killed
161
10
Camps Cleared
5
1,093,753
Distance Traveled
989,433
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,973
914
61
5
0
179,754
0
L
He Bo
11,057
921
24
2
1
203,397
0
W
Ganesha
11,588
966
3
0
0
233,705
0
L
Jormungandr
9,971
831
26
2
2
209,964
0
L
Jing Wei
10,588
882
52
4
0
246,688
2
W
Discordia
13,806
1,151
106
9
4
247,405
0
L
Sun Wukong
10,024
835
26
2
1
178,531
0
W
Bellona
11,820
985
25
2
3
227,467
0
L
Anhur
9,766
814
33
3
1
150,853
2
W
Thor
13,006
1,084
15
1
3
205,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role