Player Matchup

Baron Samedi
Baron Samedi
Diamond I
DGKMERCY
Baron Samedi
Diamond I
Level 136
God Stats
8W - 0L
1,594 SR
Queue Stats
181W - 48L
2,765 MMR
Party 1
Apollo
Apollo
Diamond II
Gompes
Apollo
Diamond II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
456W - 94L
2,308 MMR
Party 1
Geb
Geb
Masters
SnowmanJr-
Geb
Masters
Level 133
God Stats
18W - 3L
2,073 SR
Queue Stats
195W - 74L
2,258 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,723 SR
2,443 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 98
1,768 SR
2,451 MMR
Ullr
Ullr
Masters
AzBandz
Ullr
Masters
Level 135
God Stats
17W - 4L
1,982 SR
Queue Stats
305W - 145L
2,223 MMR
Party 2
Kumbhakarna
Kumbhakarna
Grandmaster
NeverCalculated
Kumbhakarna
Grandmaster
Level 95
God Stats
7W - 6L
1,529 SR
Queue Stats
575W - 233L
2,705 MMR
Party 2
Discordia
Discordia
Masters
xPsypher
Discordia
Masters
Level 64
God Stats
45W - 26L
1,794 SR
Queue Stats
333W - 192L
2,425 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DGKMERCY
Baron Samedi
16
2 / 4 / 4
14,847
594
16,414
18,541
15,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Apollo
Gompes
Apollo
16
4 / 1 / 2
15,250
610
15,548
17,392
6,474
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 5
14,798
592
6,009
17,135
17,265
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
YemojaPersephoneHeimdallrAphroditeOdin

VS

Bans
HeraChaacBacchusNe ZhaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AzBandz
Ullr
15
2 / 3 / 4
14,695
588
13,374
12,592
4,998
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
NeverCalculated
Kumbhakarna
14
0 / 2 / 7
14,697
588
5,756
24,928
31,992
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
xPsypher
Discordia
16
5 / 1 / 2
15,194
608
22,221
9,053
3,422
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
6
Kills
7
7
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
AzBandz
Ullr
2
3
4
1.33
W
Baron Samedi
DGKMERCY
Baron Samedi
2
4
4
1
W
Apollo
Gompes
Apollo
4
1
2
5
L
Kumbhakarna
NeverCalculated
Kumbhakarna
0
2
7
1.75
W
0
2
5
1.25
L
Discordia
xPsypher
Discordia
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,971
Damage
41,351
53,068
Taken
46,573
39,529
Mitigated
40,412
19,349
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AzBandz
Ullr
13,374
2,694
0
2,230
12,592
4,998
2,031
6,898
5,694
0
96,169
W
Baron Samedi
DGKMERCY
Baron Samedi
16,414
1,034
3,231
7,366
18,541
15,790
727
9,731
8,810
97,951
0
W
Apollo
Gompes
Apollo
15,548
10,454
0
7,325
17,392
6,474
2,388
8,396
8,996
0
101,979
L
Kumbhakarna
NeverCalculated
Kumbhakarna
5,756
377
0
4,248
24,928
31,992
125
11,111
13,817
16,012
0
W
6,009
627
0
1,427
17,135
17,265
384
9,896
7,239
30,456
0
L
Discordia
xPsypher
Discordia
22,221
905
0
3,158
9,053
3,422
685
4,430
4,623
84,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
44,586
336
Minions Killed
299
0
Camps Cleared
0
1,405,202
Distance Traveled
1,481,074
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,695
588
171
7
0
479,377
2
W
Baron Samedi
14,847
594
155
6
0
428,646
4
W
Apollo
15,250
610
149
6
0
477,915
5
L
Kumbhakarna
14,697
588
10
0
0
508,400
7
W
Geb
14,798
592
32
1
0
498,641
4
L
Discordia
15,194
608
118
5
0
493,297
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role