Player Matchup

Anhur
Anhur
Angelics_Wrath
Anhur
Level 117
God Stats
0W - 1L
1,406 SR
Queue Stats
93W - 95L
1,375 Elo+
Party 2
He Bo
He Bo
DOOM_SIZOR
He Bo
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 68L
1,511 Elo+
Party 2
Geb
Geb
IrksomeFerder
Geb
Level 14
God Stats
0W - 1L
1,307 SR
Queue Stats
5W - 2L
1,802 Elo+
Party 2
Fenrir
Fenrir
OneShot058
Fenrir
Level 137
God Stats
0W - 1L
1,316 SR
Queue Stats
22W - 19L
1,516 Elo+
Party 2
Cu Chulainn
Cu Chulainn
akirayokoshima
Cu Chulainn
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,362 Elo+
Party 2
Team Averages
Level 69
1,406 SR
1,513 Elo+

VS

Team Averages
Level 48
1,578 SR
1,504 Elo+
Merlin
Merlin
BigCTizzle23
Merlin
Level 71
God Stats
15W - 13L
1,501 SR
Queue Stats
242W - 221L
1,364 Elo+
Party 1
Mulan
Mulan
Heckin Fawn
Mulan
Level 69
God Stats
39W - 22L
1,673 SR
Queue Stats
218W - 205L
1,530 Elo+
Party 3
Ymir
Ymir
Heckin Malen
Ymir
Level 16
God Stats
9W - 2L
1,679 SR
Queue Stats
13W - 2L
1,852 Elo+
Party 3
Thor
Thor
PooperScooper_
Thor
Level 57
God Stats
2W - 2L
1,460 SR
Queue Stats
308W - 289L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jerrydale23
Ah Muzen Cab
Level 25
God Stats
9W - 13L
1,576 SR
Queue Stats
109W - 120L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 4
10,765
431
12,315
20,665
6,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
17
4 / 7 / 4
11,258
450
8,773
15,238
4,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 7
11,262
450
10,350
24,006
26,100
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
OneShot058
Fenrir
19
8 / 7 / 5
12,975
519
16,357
22,496
9,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
akirayokoshima
Cu Chulainn
17
2 / 8 / 0
11,175
447
5,209
18,839
18,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 6 / 9
13,324
533
15,082
14,900
5,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 1 / 8
17,237
689
29,402
22,164
23,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 4 / 11
12,364
495
11,096
17,243
12,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
7 / 5 / 9
13,715
549
12,450
18,550
7,191
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
jerrydale23
Ah Muzen Cab
17
3 / 5 / 7
11,563
463
11,857
14,859
10,002
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
19
Kills
35
35
Deaths
21
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Merlin
3
6
9
1.25
L
He Bo
4
7
4
0.86
W
17
1
8
21
W
5
4
11
2.63
L
1
5
7
0.9
L
Fenrir
OneShot058
Fenrir
8
7
5
1.5
W
7
5
9
2.3
L
Cu Chulainn
akirayokoshima
Cu Chulainn
2
8
0
0.25
W
Ah Muzen Cab
jerrydale23
Ah Muzen Cab
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,004
Damage
79,887
101,244
Taken
87,716
65,511
Mitigated
58,762
18,960
Healing
27,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,315
3,474
990
2,455
20,665
6,605
1,400
6,157
14,508
0
59,348
W
Merlin
15,082
1,102
0
1,124
14,900
5,590
45
3,125
11,775
89,420
0
L
He Bo
8,773
261
674
2,680
15,238
4,864
1,219
3,115
12,123
61,120
0
W
29,402
6,104
0
16,175
22,164
23,597
2,289
5,119
17,045
0
162,128
W
11,096
1,128
317
1,536
17,243
12,382
46
8,844
8,399
43,633
0
L
10,350
1,501
1,172
3,748
24,006
26,100
0
8,168
15,838
41,644
0
L
Fenrir
OneShot058
Fenrir
16,357
3,007
243
2,840
22,496
9,327
753
5,532
16,964
0
68,149
W
12,450
1,500
0
3,634
18,550
7,191
0
5,462
13,088
0
91,337
L
Cu Chulainn
akirayokoshima
Cu Chulainn
5,209
3,116
0
4,158
18,839
18,615
103
3,206
15,633
0
61,077
W
Ah Muzen Cab
jerrydale23
Ah Muzen Cab
11,857
3,626
765
4,447
14,859
10,002
1,116
4,915
9,944
0
58,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,435
Gold Earned
68,203
472
Minions Killed
618
0
Camps Cleared
0
2,160,124
Distance Traveled
2,274,054
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,765
431
108
4
0
428,475
4
W
Merlin
13,324
533
159
6
0
424,396
8
L
He Bo
11,258
450
107
4
0
385,722
0
W
Mulan
17,237
689
208
8
0
488,816
0
W
Ymir
12,364
495
61
2
0
462,913
5
L
Geb
11,262
450
55
2
0
444,985
2
L
Fenrir
12,975
519
93
4
0
474,111
0
W
Thor
13,715
549
122
5
0
470,296
10
L
Cu Chulainn
11,175
447
109
4
0
426,831
1
W
Ah Muzen Cab
11,563
463
68
3
0
427,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role