Player Matchup

Kuzenbo
Kuzenbo
Bronze I
Budskii Boy
Kuzenbo
Bronze I
Level 86
God Stats
100W - 83L
1,520 SR
Queue Stats
551W - 463L
1,030 MMR
Solo
Anubis
Anubis
Bronze III
Chopper399
Anubis
Bronze III
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
I_am_Groot_ftw
Hou Yi
Bronze III
Level 67
God Stats
1W - 0L
1,715 SR
Queue Stats
21W - 25L
1,060 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,578 SR
1,197 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,616 SR
1,115 MMR
Tyr
Tyr
Silver V
Show__con
Tyr
Silver V
Level 72
God Stats
13W - 19L
1,469 SR
Queue Stats
38W - 45L
1,293 MMR
Solo
Jing Wei
Jing Wei
Bronze III
SosukeAizeen
Jing Wei
Bronze III
Level 67
God Stats
4W - 3L
1,642 SR
Queue Stats
23W - 23L
1,063 MMR
Solo
Ah Puch
Ah Puch
Silver V
WWWWWWMWWWWWWW-M
Ah Puch
Silver V
Level 69
God Stats
3W - 5L
1,736 SR
Queue Stats
201W - 182L
989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Budskii Boy
Kuzenbo
18
3 / 1 / 17
17,692
680
17,423
38,050
41,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Chopper399
Anubis
18
16 / 8 / 3
18,513
712
23,665
24,472
12,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 8 / 12
16,407
631
17,519
21,886
8,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
NoxAh Muzen CabMulanKukulkanPele

VS

Bans
ArachneAphroditeCabrakanPersephoneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 8
17,534
674
26,761
28,168
30,424
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
SosukeAizeen
Jing Wei
18
5 / 6 / 8
17,592
677
24,749
20,817
5,344
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 8 / 6
16,500
635
18,085
22,787
6,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
22
Kills
17
17
Deaths
22
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Budskii Boy
Kuzenbo
3
1
17
11.5
W
Anubis
Chopper399
Anubis
16
8
3
2.19
W
3
8
12
1.13
L
7
8
8
1.38
L
Jing Wei
SosukeAizeen
Jing Wei
5
6
8
1.5
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,607
Damage
69,595
84,408
Taken
71,772
62,422
Mitigated
41,995
29,070
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Budskii Boy
Kuzenbo
17,423
4,643
1,163
12,808
38,050
41,777
283
8,454
29,596
68,173
0
W
Anubis
Chopper399
Anubis
23,665
384
0
9,906
24,472
12,244
650
5,210
19,262
85,816
0
W
17,519
9,083
0
5,193
21,886
8,401
2,689
4,725
17,161
0
58,142
L
26,761
5,720
0
10,894
28,168
30,424
549
10,842
17,326
0
63,349
L
Jing Wei
SosukeAizeen
Jing Wei
24,749
14,871
0
956
20,817
5,344
371
13,539
7,278
0
127,444
L
18,085
979
849
3,056
22,787
6,227
229
16,755
6,032
79,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,612
Gold Earned
51,626
296
Minions Killed
346
0
Camps Cleared
0
1,363,154
Distance Traveled
1,354,745
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
17,692
680
70
3
0
542,924
3
W
Anubis
18,513
712
112
4
0
399,578
8
W
Hou Yi
16,407
631
114
4
0
420,652
2
L
Tyr
17,534
674
74
3
0
439,535
1
L
Jing Wei
17,592
677
177
7
0
473,628
5
L
Ah Puch
16,500
635
95
4
0
441,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role