Player Matchup

Da Ji
Da Ji
Flobertier
Da Ji
Level 29
God Stats
1W - 2L
1,364 SR
Queue Stats
182W - 238L
1,413 Elo+
Party 2
Nox
Nox
Kyubisoul
Nox
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 210L
1,350 Elo+
Party 2
Amaterasu
Amaterasu
ZНIEND
Amaterasu
Level 121
God Stats
6W - 6L
1,224 SR
Queue Stats
93W - 107L
1,423 Elo+
Solo
Team Averages
Level 58
1,363 SR
1,395 Elo+

VS

Team Averages
Level 62
1,609 SR
1,535 Elo+
Neith
Neith
Caulou09
Neith
Level 60
God Stats
3W - 1L
1,622 SR
Queue Stats
37W - 26L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
EF7Reiro
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,613 Elo+
Party 1
Baron Samedi
Baron Samedi
whosyourbiscuit
Baron Samedi
Level 100
God Stats
7W - 7L
1,706 SR
Queue Stats
173W - 175L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
8 / 8 / 5
12,579
699
10,656
14,810
6,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 6
10,520
584
7,888
11,669
4,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
ZНIEND
Amaterasu
13
9 / 5 / 6
12,323
685
17,754
23,013
32,243
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caulou09
Neith
14
7 / 8 / 7
12,684
705
10,396
14,971
4,517
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
EF7Reiro
Jormungandr
14
6 / 4 / 8
12,859
714
11,840
17,302
21,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
whosyourbiscuit
Baron Samedi
13
5 / 5 / 6
11,950
664
11,961
15,499
10,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
17
Kills
18
18
Deaths
17
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Caulou09
Neith
7
8
7
1.31
W
Jormungandr
EF7Reiro
Jormungandr
6
4
8
2.5
L
Da Ji
8
8
5
1.31
L
0
5
6
0.6
L
Amaterasu
ZНIEND
Amaterasu
9
5
6
2.4
W
Baron Samedi
whosyourbiscuit
Baron Samedi
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,298
Damage
34,197
49,492
Taken
47,772
43,032
Mitigated
36,579
10,579
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Caulou09
Neith
10,396
5,723
404
2,458
14,971
4,517
2,177
2,239
12,732
0
41,136
W
Jormungandr
EF7Reiro
Jormungandr
11,840
3,853
0
2,678
17,302
21,411
332
4,753
12,549
33,331
0
L
Da Ji
10,656
2,589
0
787
14,810
6,380
0
6,411
8,399
0
35,315
L
7,888
1,093
0
2,322
11,669
4,409
71
5,073
6,596
31,956
0
L
Amaterasu
ZНIEND
Amaterasu
17,754
5,950
0
7,470
23,013
32,243
552
12,562
10,451
556
35,562
W
Baron Samedi
whosyourbiscuit
Baron Samedi
11,961
992
2,265
5,574
15,499
10,651
302
2,369
13,130
40,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
37,493
136
Minions Killed
156
0
Camps Cleared
0
963,433
Distance Traveled
857,008
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,684
705
65
4
0
271,468
1
W
Jormungandr
12,859
714
36
2
0
310,861
1
L
Da Ji
12,579
699
49
3
0
307,736
5
L
Nox
10,520
584
59
3
0
290,697
0
L
Amaterasu
12,323
685
28
2
0
365,000
1
W
Baron Samedi
11,950
664
55
3
0
274,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role