Player Matchup

Cerberus
Cerberus
Bronze II
 
Cerberus
Bronze II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
ChapinLuis12
Amaterasu
Bronze III
Level 48
God Stats
26W - 18L
1,618 SR
Queue Stats
69W - 82L
1,037 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Real_Jet_Cadet
Ah Puch
Silver IV
Level 125
God Stats
7W - 12L
1,682 SR
Queue Stats
188W - 203L
1,059 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,600 SR
1,199 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,653 SR
838 MMR
Ullr
Ullr
Bronze III
Demon Slayer580
Ullr
Bronze III
Level 50
God Stats
1W - 2L
1,730 SR
Queue Stats
37W - 67L
654 MMR
Party 1
Chaac
Chaac
Silver V
MrKzrj
Chaac
Silver V
Level 116
God Stats
1W - 2L
1,730 SR
Queue Stats
37W - 56L
1,212 MMR
Party 1
Olorun
Olorun
Bronze III
Mrkzrh
Olorun
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
649 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 0 / 11
10,021
771
8,779
11,679
11,425
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
ChapinLuis12
Amaterasu
12
10 / 2 / 3
10,008
770
11,260
15,743
13,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 3 / 7
9,281
714
5,408
4,270
1,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KukulkanAnubisOdinHades

VS

Bans
KumbhakarnaBacchusHeimdallrIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
7,645
588
2,788
9,934
2,782
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
MrKzrj
Chaac
11
3 / 6 / 1
8,737
672
8,369
12,519
6,585
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Mrkzrh
Olorun
10
2 / 6 / 2
8,927
687
9,239
10,618
3,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
5
5
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
11
9.5
W
Amaterasu
ChapinLuis12
Amaterasu
10
2
3
5.75
L
0
6
2
0.17
L
Chaac
MrKzrj
Chaac
3
6
1
0.58
L
Olorun
Mrkzrh
Olorun
2
6
2
0.5
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
20,396
31,692
Taken
33,071
26,560
Mitigated
12,491
15,093
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,779
607
0
5,082
11,679
11,425
416
3,587
8,092
30,068
0
W
Amaterasu
ChapinLuis12
Amaterasu
11,260
4,847
0
9,807
15,743
13,723
342
5,110
10,633
0
25,565
L
2,788
1,426
340
642
9,934
2,782
116
5,312
4,622
0
20,692
L
Chaac
MrKzrj
Chaac
8,369
2,182
0
2,921
12,519
6,585
107
3,966
8,553
0
32,342
L
Olorun
Mrkzrh
Olorun
9,239
5,414
581
2,675
10,618
3,124
0
5,033
5,585
24,799
0
W
5,408
405
0
204
4,270
1,412
1,126
608
3,662
37,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
25,309
179
Minions Killed
130
0
Camps Cleared
0
648,535
Distance Traveled
565,580
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,021
771
66
5
0
216,116
4
W
Amaterasu
10,008
770
37
3
0
224,069
0
L
Ullr
7,645
588
41
3
0
202,320
0
L
Chaac
8,737
672
52
4
0
185,837
1
L
Olorun
8,927
687
37
3
0
177,423
0
W
Ah Puch
9,281
714
76
6
0
208,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role