Player Matchup

Nu Wa
Nu Wa
MonarchStrike
Nu Wa
Level 19
God Stats
1W - 0L
1,309 SR
Queue Stats
5W - 10L
870 Elo+
Party 1
Tyr
Tyr
lewie179
Tyr
Level 13
God Stats
1W - 4L
1,213 SR
Queue Stats
5W - 11L
870 Elo+
Party 1
Jormungandr
Jormungandr
projectghost928
Jormungandr
Level 12
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,277 SR
1,080 Elo+

VS

Team Averages
Level 11
1,397 SR
1,358 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 8
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
He Bo
He Bo
OxuZo_Senpai
He Bo
Level 16
God Stats
2W - 5L
1,157 SR
Queue Stats
100W - 98L
1,282 Elo+
Solo
Neith
Neith
Ribe_NR_1
Neith
Level 10
God Stats
8W - 7L
1,341 SR
Queue Stats
11W - 13L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 3
17,305
641
17,580
17,230
6,589
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 3 / 5
14,252
528
6,111
24,101
29,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
projectghost928
Jormungandr
15
1 / 7 / 8
16,257
602
8,929
24,501
33,266
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 2 / 2
12,119
449
0
4,257
1,206
18
12 / 4 / 5
17,374
643
30,292
22,979
7,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Ribe_NR_1
Neith
17
5 / 4 / 8
16,117
597
20,222
20,983
8,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
17
17
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
2
0.5
W
6
7
3
1.07
L
12
4
5
3.63
L
Neith
Ribe_NR_1
Neith
5
4
8
2.25
W
2
3
5
1.5
W
Jormungandr
projectghost928
Jormungandr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,620
Damage
50,514
65,832
Taken
48,219
69,251
Mitigated
16,562
12,994
Healing
22,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
0
0
0
18
4,257
1,206
0
3,045
1,212
120
0
W
17,580
4,717
2,132
2,762
17,230
6,589
1,350
9,663
7,567
76,852
0
L
30,292
2,147
350
12,384
22,979
7,213
1,119
12,862
10,117
94,992
0
L
Neith
Ribe_NR_1
Neith
20,222
13,939
0
9,873
20,983
8,143
2,283
11,421
9,562
0
83,510
W
6,111
1,927
0
7,935
24,101
29,396
1,028
9,438
14,663
0
38,787
W
Jormungandr
projectghost928
Jormungandr
8,929
1,850
0
165
24,501
33,266
126
11,193
13,308
47,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,814
Gold Earned
45,610
231
Minions Killed
225
0
Camps Cleared
0
1,173,283
Distance Traveled
879,725
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,119
449
0
0
0
89,340
0
W
Nu Wa
17,305
641
99
4
0
345,103
0
L
He Bo
17,374
643
108
4
0
439,660
3
L
Neith
16,117
597
117
4
0
350,725
0
W
Tyr
14,252
528
52
2
0
455,580
0
W
Jormungandr
16,257
602
80
3
0
372,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role