Player Matchup

Discordia
Discordia
 
Discordia
Level 33
God Stats
5W - 12L
1,039 SR
Queue Stats
117W - 143L
1,256 Elo+
Solo
Merlin
Merlin
G4ndolfthe Grey
Merlin
Level 33
God Stats
118W - 116L
1,406 SR
Queue Stats
127W - 146L
1,232 Elo+
Solo
Neith
Neith
JessiebabyViau
Neith
Level 67
God Stats
84W - 76L
1,482 SR
Queue Stats
86W - 81L
1,390 Elo+
Solo
Sobek
Sobek
Makavelii265
Sobek
Level 105
God Stats
1W - 3L
1,782 SR
Queue Stats
180W - 187L
1,430 Elo+
Solo
Da Ji
Da Ji
yanderejoestar
Da Ji
Level 44
God Stats
13W - 15L
1,541 SR
Queue Stats
65W - 90L
1,340 Elo+
Solo
Team Averages
Level 56
1,450 SR
1,330 Elo+

VS

Team Averages
Level 83
1,420 SR
1,353 Elo+
Cupid
Cupid
EatTheCake33
Cupid
Level 77
God Stats
31W - 39L
1,523 SR
Queue Stats
756W - 914L
1,413 Elo+
Solo
Nemesis
Nemesis
ErosenninBR
Nemesis
Level 67
God Stats
2W - 3L
1,070 SR
Queue Stats
122W - 129L
1,332 Elo+
Solo
Sol
Sol
GRAMSwerth
Sol
Level 109
God Stats
8W - 11L
1,447 SR
Queue Stats
481W - 446L
1,360 Elo+
Solo
Kukulkan
Kukulkan
bullfrogjohnson
Kukulkan
Level 62
God Stats
11W - 9L
1,534 SR
Queue Stats
49W - 46L
1,325 Elo+
Solo
Bacchus
Bacchus
insect827jaded
Bacchus
Level 102
God Stats
22W - 24L
1,525 SR
Queue Stats
1,156W - 1,129L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 0 / 4
10,791
981
9,074
10,235
4,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 3
10,700
973
13,680
10,252
3,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
2 / 6 / 4
10,833
985
10,746
17,656
7,659
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 3 / 3
10,016
911
8,029
20,854
28,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
0 / 1 / 1
8,882
807
1,022
3,289
1,365
Team 1 Tickets

191

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
10,375
943
10,315
8,904
3,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ErosenninBR
Nemesis
17
3 / 1 / 5
11,072
1,007
12,397
12,738
5,671
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 4 / 9
10,734
976
16,682
14,102
5,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
16
1 / 1 / 4
10,400
945
6,676
3,072
1,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 3
11,497
1,045
12,489
8,322
8,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
7
Kills
13
13
Deaths
7
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
0
4
4
W
2
1
4
4
W
Nemesis
ErosenninBR
Nemesis
3
1
5
5.5
L
3
3
3
1.5
W
2
4
9
1.63
L
2
6
4
0.67
L
0
3
3
0.5
W
Kukulkan
1
1
4
3
W
5
0
3
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,551
Damage
58,559
62,286
Taken
47,138
45,475
Mitigated
24,222
5,509
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,074
1,062
0
340
10,235
4,048
0
6,507
3,728
39,067
0
W
10,315
6,162
1,800
642
8,904
3,598
0
6,340
2,564
0
24,972
W
Nemesis
ErosenninBR
Nemesis
12,397
7,230
0
1,136
12,738
5,671
0
9,049
3,689
0
25,047
L
13,680
854
0
0
10,252
3,934
0
5,062
5,190
30,939
0
W
16,682
1,425
0
3,351
14,102
5,148
0
9,391
4,711
31,639
0
L
10,746
5,168
0
2,893
17,656
7,659
0
9,203
8,453
0
37,619
L
8,029
210
0
2,276
20,854
28,469
0
12,187
8,667
25,255
0
W
Kukulkan
6,676
345
0
172
3,072
1,274
0
2,215
857
44,198
0
W
12,489
1,211
0
0
8,322
8,531
0
3,788
4,534
29,702
0
L
1,022
127
0
0
3,289
1,365
0
2,888
401
0
1,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,222
Gold Earned
54,078
227
Minions Killed
234
4
Camps Cleared
10
842,922
Distance Traveled
1,142,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,791
981
49
4
1
196,437
0
W
Cupid
10,375
943
51
5
0
193,952
0
W
Nemesis
11,072
1,007
22
2
8
262,371
0
L
Merlin
10,700
973
54
5
3
175,904
0
W
Sol
10,734
976
33
3
0
222,458
0
L
Neith
10,833
985
70
6
0
163,222
0
L
Sobek
10,016
911
53
5
0
214,787
0
W
Kukulkan
10,400
945
95
9
2
218,395
0
W
Bacchus
11,497
1,045
33
3
0
245,479
0
L
Da Ji
8,882
807
1
0
0
92,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role