Player Matchup

Eset
Eset
GeaniVersace
Eset
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,282 Elo+
Solo
Set
Set
Hagsal
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Solo
Vulcan
Vulcan
Jamieson Lawd
Vulcan
Level 29
God Stats
7W - 5L
1,420 SR
Queue Stats
96W - 98L
1,463 Elo+
Solo
Mulan
Mulan
Pal1020
Mulan
Level 22
God Stats
1W - 5L
1,024 SR
Queue Stats
17W - 23L
1,106 Elo+
Solo
Fenrir
Fenrir
xXterminador157
Fenrir
Level 16
God Stats
3W - 0L
1,775 SR
Queue Stats
5W - 2L
1,303 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,331 Elo+

VS

Team Averages
Level 18
1,632 SR
1,426 Elo+
Jormungandr
Jormungandr
Cam Shmilly
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
PreppieRaccoon1
Loki
Level 23
God Stats
2W - 2L
1,955 SR
Queue Stats
100W - 90L
1,635 Elo+
Solo
Mercury
Mercury
Raphaell NC
Mercury
Level 17
God Stats
3W - 2L
1,704 SR
Queue Stats
4W - 4L
1,558 Elo+
Solo
Neith
Neith
SSG Paullo
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,184 Elo+
Solo
Sun Wukong
Sun Wukong
lemmings42
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 16
18,535
976
21,387
13,646
5,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
Hagsal
Set
20
2 / 9 / 16
15,983
841
8,051
23,790
10,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 5 / 15
19,101
1,005
40,029
20,791
10,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Pal1020
Mulan
20
7 / 10 / 16
18,210
958
13,583
31,148
17,663
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 6 / 12
17,734
933
17,069
23,802
17,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cam Shmilly
Jormungandr
19
3 / 3 / 4
14,949
787
7,208
9,570
6,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 11 / 13
18,649
982
22,691
24,230
7,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Raphaell NC
Mercury
20
6 / 6 / 19
18,279
962
17,057
21,650
8,880
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
20
6 / 5 / 17
18,835
991
37,125
19,490
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
lemmings42
Sun Wukong
20
7 / 8 / 16
17,847
939
20,686
33,370
17,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
100
33
Kills
31
31
Deaths
33
75
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cam Shmilly
Jormungandr
3
3
4
1.67
W
9
1
16
17
W
Set
Hagsal
Set
2
9
16
1.11
W
8
5
15
3.1
W
Mulan
Pal1020
Mulan
7
10
16
1.5
L
9
11
13
1.41
L
Mercury
Raphaell NC
Mercury
6
6
19
2.58
L
Neith
6
5
17
2.9
L
Sun Wukong
lemmings42
Sun Wukong
7
8
16
1.88
W
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,119
Damage
104,767
113,177
Taken
108,310
62,274
Mitigated
46,620
15,248
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cam Shmilly
Jormungandr
7,208
1,688
0
0
9,570
6,385
0
3,598
5,972
24,840
0
W
21,387
1,571
747
1,853
13,646
5,924
0
926
12,720
50,221
0
W
Set
Hagsal
Set
8,051
4,410
869
1,387
23,790
10,849
0
1,467
22,323
0
20,039
W
40,029
15,167
507
5,615
20,791
10,042
0
1,414
19,377
104,849
0
W
Mulan
Pal1020
Mulan
13,583
2,350
0
1,501
31,148
17,663
0
1,341
29,807
0
43,800
L
22,691
9,046
504
1,398
24,230
7,321
0
12,996
11,138
0
51,540
L
Mercury
Raphaell NC
Mercury
17,057
5,231
0
3,032
21,650
8,880
0
10,867
10,783
0
40,248
L
Neith
37,125
22,112
0
1,949
19,490
6,162
0
12,582
6,908
0
101,685
L
Sun Wukong
lemmings42
Sun Wukong
20,686
3,116
0
2,366
33,370
17,872
0
21,924
11,446
0
41,666
W
17,069
4,451
0
2,769
23,802
17,796
0
2,060
21,742
1,141
37,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,563
Gold Earned
88,559
350
Minions Killed
336
14
Camps Cleared
5
1,593,846
Distance Traveled
1,582,249
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,949
787
31
2
0
122,389
0
W
Eset
18,535
976
61
3
0
366,476
0
W
Set
15,983
841
20
1
2
278,396
0
W
Vulcan
19,101
1,005
171
9
5
303,324
0
W
Mulan
18,210
958
64
3
1
312,680
0
L
Loki
18,649
982
68
4
0
368,905
1
L
Mercury
18,279
962
56
3
4
436,344
0
L
Neith
18,835
991
135
7
0
289,556
0
L
Sun Wukong
17,847
939
46
2
1
365,055
0
W
Fenrir
17,734
933
34
2
6
332,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role