Player Matchup

Tyr
Tyr
Silver IV
DaRkScope31
Tyr
Silver IV
Level 94
God Stats
28W - 28L
1,937 SR
Queue Stats
87W - 90L
1,298 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,937 SR
1,298 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,500 SR
1,500 MMR
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,552
1,110
1,303
4,075
1,956
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
BakasuraUllrKaliHe BoAnubis

VS

Bans
PoseidonSetChaacMedusaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 0
4,823
965
1,063
2,391
929
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,303
Damage
1,063
4,075
Taken
2,391
1,956
Mitigated
929
2,403
Healing
336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,063
160
0
336
2,391
929
0
0
2,391
16,426
0
W
1,303
136
0
2,403
4,075
1,956
0
1,128
2,947
0
19,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,552
Gold Earned
4,823
45
Minions Killed
38
0
Camps Cleared
0
108,210
Distance Traveled
97,070
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,823
965
38
8
0
97,070
2
W
Tyr
5,552
1,110
45
9
0
108,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role