Player Matchup

Nemesis
Nemesis
Axealplayz
Nemesis
Level 6
God Stats
11W - 12L
1,216 SR
Queue Stats
71W - 69L
1,141 Elo+
Party 1
Baron Samedi
Baron Samedi
IgnacioHalecka
Baron Samedi
Level 16
God Stats
4W - 7L
1,336 SR
Queue Stats
12W - 19L
1,332 Elo+
Solo
Hel
Hel
PrincesLilyLove
Hel
Level 9
God Stats
11W - 12L
1,122 SR
Queue Stats
57W - 57L
1,207 Elo+
Party 1
Xing Tian
Xing Tian
blood_Omen4567
Xing Tian
Level 107
God Stats
2W - 0L
1,586 SR
Queue Stats
4W - 7L
1,334 Elo+
Party 1
Tyr
Tyr
papadedaddy
Tyr
Level 16
God Stats
9W - 22L
1,263 SR
Queue Stats
59W - 91L
1,225 Elo+
Party 1
Team Averages
Level 31
1,304 SR
1,248 Elo+

VS

Team Averages
Level 18
1,484 SR
1,387 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
24W - 19L
1,463 SR
Queue Stats
122W - 126L
1,326 Elo+
Solo
Hel
Hel
 
Hel
Level 15
God Stats
6W - 10L
1,455 SR
Queue Stats
6W - 11L
1,490 Elo+
Solo
Agni
Agni
OneAutumnLeafdl
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 110L
1,286 Elo+
Party 2
Chaac
Chaac
Swayzee_1300
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,332 Elo+
Party 2
Thanatos
Thanatos
meko0311
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axealplayz
Nemesis
19
8 / 2 / 9
13,583
522
15,073
16,334
7,064
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
IgnacioHalecka
Baron Samedi
20
17 / 5 / 15
14,451
556
25,044
19,280
9,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 6 / 8
12,731
490
10,490
16,519
9,108
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xing Tian
blood_Omen4567
Xing Tian
20
13 / 4 / 16
14,400
554
21,661
24,554
28,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 6 / 7
12,796
492
9,836
24,993
22,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 8 / 4
13,877
534
17,608
23,529
9,411
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
 
Hel
16
0 / 13 / 3
10,549
406
8,250
23,672
7,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 10 / 4
12,420
478
20,746
22,435
7,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 9 / 7
13,212
508
14,046
26,241
15,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
meko0311
Thanatos
15
0 / 8 / 2
9,694
373
8,913
17,842
6,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
46
Kills
21
23
Deaths
48
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
9
8
4
1.38
L
Hel
 
Hel
0
13
3
0.12
W
Nemesis
Axealplayz
Nemesis
8
2
9
6.25
W
Baron Samedi
IgnacioHalecka
Baron Samedi
17
5
15
4.9
L
7
10
4
0.9
W
4
6
8
1.33
L
5
9
7
0.94
W
Xing Tian
blood_Omen4567
Xing Tian
13
4
16
5.25
L
Thanatos
meko0311
Thanatos
0
8
2
0.13
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,104
Damage
69,563
101,680
Taken
113,719
76,171
Mitigated
47,012
28,507
Healing
36,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
17,608
12,350
0
6,714
23,529
9,411
2,675
8,777
14,752
0
106,983
L
Hel
 
Hel
8,250
2,165
1,503
7,613
23,672
7,718
2,111
12,214
11,458
71,025
0
W
Nemesis
Axealplayz
Nemesis
15,073
8,448
526
6,684
16,334
7,064
1,789
5,835
10,499
0
72,240
W
Baron Samedi
IgnacioHalecka
Baron Samedi
25,044
2,335
2,803
6,298
19,280
9,696
2,127
5,706
12,590
78,836
0
L
20,746
1,879
0
6,560
22,435
7,828
952
11,446
10,989
69,857
0
W
10,490
2,883
2,120
5,704
16,519
9,108
3,092
3,258
13,261
73,696
0
L
14,046
4,372
0
8,142
26,241
15,471
402
16,914
9,327
159
72,047
W
Xing Tian
blood_Omen4567
Xing Tian
21,661
2,102
0
0
24,554
28,300
1,671
6,355
18,199
74,462
0
L
Thanatos
meko0311
Thanatos
8,913
5,906
0
6,229
17,842
6,584
598
7,844
9,998
0
50,880
W
9,836
3,680
0
4,372
24,993
22,003
2,524
8,001
16,992
0
77,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,961
Gold Earned
59,752
533
Minions Killed
551
0
Camps Cleared
0
2,162,960
Distance Traveled
2,038,478
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,877
534
161
6
0
425,378
0
L
Hel
10,549
406
113
4
0
349,298
0
W
Nemesis
13,583
522
76
3
0
436,742
0
W
Baron Samedi
14,451
556
107
4
0
414,351
0
L
Agni
12,420
478
84
3
0
405,574
0
W
Hel
12,731
490
150
6
0
382,264
2
L
Chaac
13,212
508
118
5
0
476,273
2
W
Xing Tian
14,400
554
85
3
0
505,250
1
L
Thanatos
9,694
373
75
3
0
381,955
0
W
Tyr
12,796
492
115
4
0
424,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role