Player Matchup

Sylvanus
Sylvanus
Deadly25
Sylvanus
Level 127
God Stats
4W - 1L
1,869 SR
Queue Stats
169W - 102L
1,698 Elo+
Party 1
Anhur
Anhur
Dereknau
Anhur
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 25L
1,662 Elo+
Party 1
Sol
Sol
MissUnknown
Sol
Level 151
God Stats
3W - 0L
1,715 SR
Queue Stats
94W - 36L
1,681 Elo+
Party 1
Vamana
Vamana
R0B0BIRD
Vamana
Level 160
God Stats
10W - 1L
1,681 SR
Queue Stats
418W - 259L
1,722 Elo+
Party 1
Hera
Hera
Tavalation
Hera
Level 160
God Stats
5W - 0L
1,831 SR
Queue Stats
104W - 38L
1,877 Elo+
Party 1
Team Averages
Level 150
1,762 SR
1,728 Elo+

VS

Team Averages
Level 153
1,562 SR
1,574 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Angeluuux
Guan Yu
Level 146
God Stats
2W - 1L
1,715 SR
Queue Stats
145W - 188L
1,598 Elo+
Solo
Fenrir
Fenrir
NRG First Blood
Fenrir
Level 156
God Stats
12W - 17L
1,621 SR
Queue Stats
1,220W - 1,163L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
WSI Cobra
Ah Puch
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 94L
1,499 Elo+
Party 2
Athena
Athena
z Prodigy z
Athena
Level 158
God Stats
6W - 5L
1,475 SR
Queue Stats
763W - 534L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deadly25
Sylvanus
15
0 / 4 / 14
9,597
640
9,804
18,713
19,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Dereknau
Anhur
19
6 / 8 / 8
12,512
834
12,032
14,188
5,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 14
10,689
713
23,722
16,516
6,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Vamana
R0B0BIRD
Vamana
20
8 / 5 / 13
12,489
833
23,295
26,644
36,659
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 3 / 13
12,564
838
31,009
13,533
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 5 / 13
11,235
749
27,674
14,814
7,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Angeluuux
Guan Yu
16
2 / 5 / 14
10,335
689
7,510
27,864
32,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 5 / 11
11,415
761
15,063
33,056
30,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
WSI Cobra
Ah Puch
16
2 / 5 / 14
10,507
700
19,277
14,797
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
19
4 / 4 / 16
12,124
808
7,384
26,919
29,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
91
23
Kills
23
23
Deaths
24
62
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
5
13
2.5
L
Guan Yu
Angeluuux
Guan Yu
2
5
14
1.8
W
Sylvanus
Deadly25
Sylvanus
0
4
14
1.75
W
Anhur
Dereknau
Anhur
6
8
8
1.25
W
2
3
14
3
L
9
5
11
2.9
W
Vamana
R0B0BIRD
Vamana
8
5
13
2.9
W
7
3
13
4.5
L
Ah Puch
WSI Cobra
Ah Puch
2
5
14
1.8
L
Athena
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,862
Damage
76,908
89,594
Taken
117,450
74,427
Mitigated
108,196
46,355
Healing
49,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
27,674
461
1,313
1,112
14,814
7,782
1,509
7,510
7,304
55,492
0
L
Guan Yu
Angeluuux
Guan Yu
7,510
1,037
14,367
12,672
27,864
32,532
1,132
15,469
12,395
0
16,274
W
Sylvanus
Deadly25
Sylvanus
9,804
1,045
12,171
6,758
18,713
19,229
486
11,198
7,515
10,380
0
W
Anhur
Dereknau
Anhur
12,032
7,230
2,179
2,372
14,188
5,869
1,526
9,163
5,025
0
22,273
W
23,722
7,945
446
7,046
16,516
6,772
1,152
12,250
4,266
50,734
0
L
15,063
1,687
3,079
10,037
33,056
30,562
1,098
18,839
14,217
615
23,918
W
Vamana
R0B0BIRD
Vamana
23,295
12,060
3,174
8,158
26,644
36,659
1,434
13,283
13,361
1,322
37,414
W
31,009
6,660
1,754
2,297
13,533
5,898
813
8,815
4,718
61,200
0
L
Ah Puch
WSI Cobra
Ah Puch
19,277
374
318
2,030
14,797
7,484
727
8,514
6,283
40,521
0
L
Athena
7,384
2,793
2,061
2,059
26,919
29,836
199
15,413
11,506
16,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,851
Gold Earned
55,616
165
Minions Killed
157
0
Camps Cleared
0
1,383,111
Distance Traveled
1,309,095
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,235
749
58
4
0
262,677
1
L
Guan Yu
10,335
689
17
1
0
266,378
2
W
Sylvanus
9,597
640
5
0
0
272,935
3
W
Anhur
12,512
834
31
2
0
229,637
5
W
Sol
10,689
713
47
3
0
278,627
1
L
Fenrir
11,415
761
10
1
0
253,880
1
W
Vamana
12,489
833
20
1
0
314,323
1
W
Hera
12,564
838
62
4
0
287,589
1
L
Ah Puch
10,507
700
51
3
0
247,354
0
L
Athena
12,124
808
21
1
0
278,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role