Player Matchup

Hercules
Hercules
 
Hercules
Level 17
God Stats
4W - 7L
1,131 SR
Queue Stats
7W - 11L
1,150 Elo+
Solo
Kukulkan
Kukulkan
Edible_Crayons
Kukulkan
Level 29
God Stats
6W - 10L
1,421 SR
Queue Stats
445W - 404L
1,326 Elo+
Solo
Pele
Pele
SRU Exotic
Pele
Level 27
God Stats
5W - 2L
1,705 SR
Queue Stats
47W - 54L
1,267 Elo+
Solo
Cupid
Cupid
phat_bongs
Cupid
Level 28
God Stats
16W - 31L
1,317 SR
Queue Stats
43W - 68L
1,155 Elo+
Solo
Yemoja
Yemoja
the_real_BStar1
Yemoja
Level 16
God Stats
5W - 9L
1,266 SR
Queue Stats
81W - 78L
1,331 Elo+
Solo
Team Averages
Level 23
1,368 SR
1,246 Elo+

VS

Team Averages
Level 22
1,557 SR
1,302 Elo+
Mulan
Mulan
Hexillence
Mulan
Level 29
God Stats
2W - 0L
1,672 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Merlin
Merlin
K0 ZO
Merlin
Level 16
God Stats
9W - 3L
1,829 SR
Queue Stats
129W - 114L
1,247 Elo+
Party 1
Sol
Sol
NacHoCheesE001
Sol
Level 21
God Stats
7W - 4L
1,465 SR
Queue Stats
16W - 11L
1,204 Elo+
Solo
Chaac
Chaac
Salt iwnl
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 110L
1,285 Elo+
Solo
Heimdallr
Heimdallr
iamzackshelby
Heimdallr
Level 16
God Stats
32W - 20L
1,319 SR
Queue Stats
530W - 487L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
3,842
549
1,408
4,569
1,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
7
0 / 1 / 0
3,976
568
1,164
2,394
714
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
3 / 0 / 0
4,261
609
1,218
2,338
536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Cupid
2
0 / 0 / 0
3,010
430
0
839
119
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 1
3,503
500
1,295
3,045
1,166
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
5
1 / 0 / 1
4,048
578
690
2,423
625
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
K0 ZO
Merlin
5
1 / 1 / 0
3,603
515
2,482
2,296
548
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 0 / 1
4,382
626
1,187
2,090
583
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Salt iwnl
Chaac
7
0 / 2 / 0
4,032
576
2,734
3,093
2,130
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heimdallr
iamzackshelby
Heimdallr
5
0 / 1 / 1
3,560
509
357
1,605
479
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
2
2
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
L
Kukulkan
0
1
0
0
W
Mulan
1
0
1
1.5
W
Merlin
K0 ZO
Merlin
1
1
0
1
W
0
0
1
0.5
L
3
0
0
3
W
Chaac
Salt iwnl
Chaac
0
2
0
0
W
Heimdallr
iamzackshelby
Heimdallr
0
1
1
0.5
L
Cupid
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,085
Damage
7,450
13,185
Taken
11,507
4,096
Mitigated
4,365
4,100
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,408
1,021
0
2,253
4,569
1,561
0
0
4,569
0
9,937
L
Kukulkan
1,164
201
0
500
2,394
714
0
1,160
1,234
19,351
0
W
Mulan
690
39
0
1,255
2,423
625
0
42
2,381
0
13,666
W
Merlin
K0 ZO
Merlin
2,482
128
0
372
2,296
548
207
656
1,640
11,682
0
W
1,187
46
0
1,047
2,090
583
974
1,122
968
17,139
0
L
1,218
224
0
1,121
2,338
536
0
238
2,100
0
13,951
W
Chaac
Salt iwnl
Chaac
2,734
855
0
1,076
3,093
2,130
0
0
3,093
0
17,260
W
Heimdallr
iamzackshelby
Heimdallr
357
0
0
0
1,605
479
663
639
966
0
8,789
L
Cupid
0
0
0
226
839
119
0
0
839
0
2,912
L
1,295
225
0
0
3,045
1,166
0
2,271
774
7,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,592
Gold Earned
19,625
95
Minions Killed
117
0
Camps Cleared
0
550,432
Distance Traveled
585,792
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,842
549
16
2
0
131,014
0
L
Kukulkan
3,976
568
36
5
0
120,782
0
W
Mulan
4,048
578
32
5
0
144,244
0
W
Merlin
3,603
515
12
2
0
111,320
0
W
Sol
4,382
626
39
6
0
117,494
3
L
Pele
4,261
609
29
4
0
145,124
0
W
Chaac
4,032
576
19
3
0
111,488
1
W
Heimdallr
3,560
509
15
2
0
101,246
0
L
Cupid
3,010
430
6
1
0
38,511
0
L
Yemoja
3,503
500
8
1
0
115,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role