Player Matchup

Rama
Rama
DHATS7
Rama
Level 148
God Stats
1W - 4L
1,408 SR
Queue Stats
123W - 115L
1,593 Elo+
Solo
Discordia
Discordia
Moossse
Discordia
Level 60
God Stats
34W - 20L
1,462 SR
Queue Stats
1,022W - 898L
1,614 Elo+
Solo
Bastet
Bastet
PaintedThrower7
Bastet
Level 160
God Stats
0W - 2L
1,296 SR
Queue Stats
90W - 80L
1,714 Elo+
Solo
Ra
Ra
Petra092917
Ra
Level 145
God Stats
1W - 3L
1,406 SR
Queue Stats
44W - 54L
1,594 Elo+
Solo
Mulan
Mulan
SingToPerfect
Mulan
Level 63
God Stats
5W - 3L
1,835 SR
Queue Stats
65W - 33L
1,740 Elo+
Solo
Team Averages
Level 115
1,481 SR
1,651 Elo+

VS

Team Averages
Level 133
1,577 SR
1,765 Elo+
Hercules
Hercules
Deadly25
Hercules
Level 127
God Stats
3W - 1L
1,617 SR
Queue Stats
91W - 55L
1,875 Elo+
Party 1
Ne Zha
Ne Zha
Dereknau
Ne Zha
Level 154
God Stats
2W - 3L
1,253 SR
Queue Stats
35W - 18L
1,608 Elo+
Party 1
Fafnir
Fafnir
JGoomba
Fafnir
Level 74
God Stats
17W - 10L
1,403 SR
Queue Stats
259W - 218L
1,639 Elo+
Solo
Nox
Nox
MissUnknown
Nox
Level 151
God Stats
5W - 2L
1,727 SR
Queue Stats
37W - 13L
1,839 Elo+
Party 1
Raijin
Raijin
R0B0BIRD
Raijin
Level 160
God Stats
1W - 0L
1,883 SR
Queue Stats
96W - 25L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DHATS7
Rama
20
5 / 5 / 9
13,248
779
16,642
19,082
7,433
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Moossse
Discordia
19
6 / 6 / 11
12,423
731
23,103
16,904
6,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 8 / 8
14,008
824
18,598
17,367
7,097
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 6 / 8
12,204
718
17,218
15,761
7,472
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 10
11,487
676
11,707
25,658
28,052
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deadly25
Hercules
19
5 / 6 / 14
13,936
820
17,021
27,045
38,061
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
Dereknau
Ne Zha
20
5 / 7 / 13
14,669
863
19,162
23,433
17,230
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
JGoomba
Fafnir
19
2 / 4 / 14
12,776
752
7,962
16,388
19,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
6 / 5 / 12
13,919
819
13,130
12,948
5,545
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
R0B0BIRD
Raijin
20
13 / 6 / 9
16,885
993
24,307
20,713
8,753
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
93
28
Kills
31
31
Deaths
28
46
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Rama
DHATS7
Rama
5
5
9
1.9
W
Hercules
Deadly25
Hercules
5
6
14
2
W
Ne Zha
Dereknau
Ne Zha
5
7
13
1.64
W
Fafnir
JGoomba
Fafnir
2
4
14
2.25
W
6
5
12
2.4
L
Discordia
Moossse
Discordia
6
6
11
1.92
L
9
8
8
1.63
L
4
6
8
1.33
W
Raijin
R0B0BIRD
Raijin
13
6
9
2.92
L
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,268
Damage
81,582
94,772
Taken
100,527
56,422
Mitigated
89,373
23,471
Healing
26,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
DHATS7
Rama
16,642
14,366
0
4,023
19,082
7,433
1,222
10,133
8,949
0
58,228
W
Hercules
Deadly25
Hercules
17,021
6,013
0
9,794
27,045
38,061
529
11,240
15,805
0
32,355
W
Ne Zha
Dereknau
Ne Zha
19,162
6,372
0
8,981
23,433
17,230
2,274
9,389
14,044
0
58,007
W
Fafnir
JGoomba
Fafnir
7,962
2,175
0
3,203
16,388
19,784
424
7,364
9,024
22,021
0
W
13,130
998
0
572
12,948
5,545
1,133
4,062
8,886
48,224
0
L
Discordia
Moossse
Discordia
23,103
1,412
215
2,818
16,904
6,368
188
7,369
9,535
55,864
0
L
18,598
5,240
0
709
17,367
7,097
0
8,649
8,718
0
32,307
L
17,218
1,356
3,014
5,082
15,761
7,472
0
7,422
8,339
57,592
0
W
Raijin
R0B0BIRD
Raijin
24,307
1,927
0
3,507
20,713
8,753
2,060
8,413
12,300
74,243
0
L
11,707
2,059
942
6,668
25,658
28,052
254
12,172
13,486
0
25,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,370
Gold Earned
72,185
387
Minions Killed
360
12
Camps Cleared
5
1,437,607
Distance Traveled
1,533,677
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,248
779
112
7
4
277,823
4
W
Hercules
13,936
820
36
2
0
309,671
2
W
Ne Zha
14,669
863
86
5
3
307,385
1
W
Fafnir
12,776
752
16
1
1
324,186
3
W
Nox
13,919
819
100
6
0
315,964
0
L
Discordia
12,423
731
88
5
1
291,911
3
L
Bastet
14,008
824
39
2
1
290,970
0
L
Ra
12,204
718
110
6
4
306,575
3
W
Raijin
16,885
993
122
7
1
276,471
0
L
Mulan
11,487
676
38
2
2
270,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role