Player Matchup

Set
Set
Scrygorr
Set
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 27L
1,485 Elo+
Party 1
Odin
Odin
ThySlimJim
Odin
Level 29
God Stats
14W - 9L
1,571 SR
Queue Stats
45W - 28L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
purplehaze_X7
Ah Puch
Level 32
God Stats
14W - 10L
1,602 SR
Queue Stats
142W - 114L
1,416 Elo+
Party 1
Team Averages
Level 28
1,558 SR
1,462 Elo+

VS

Team Averages
Level 75
1,403 SR
1,429 Elo+
Chang'e
Chang'e
Darkregen9545
Chang'e
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,620 Elo+
Party 2
Jing Wei
Jing Wei
Lumiere97
Jing Wei
Level 45
God Stats
1W - 2L
1,166 SR
Queue Stats
6W - 12L
1,259 Elo+
Party 2
Da Ji
Da Ji
STM_Da_King
Da Ji
Level 26
God Stats
4W - 3L
1,544 SR
Queue Stats
61W - 51L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 1
7,827
559
2,278
8,507
3,328
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 5 / 3
9,409
672
6,191
9,147
4,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
12
3 / 4 / 4
9,589
685
13,624
6,233
2,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
5 / 2 / 9
10,029
716
8,276
11,705
6,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Lumiere97
Jing Wei
13
7 / 3 / 7
10,460
747
8,680
11,017
3,820
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 4 / 7
9,646
689
3,611
8,993
3,037
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
16
16
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
2
9
4.75
W
Jing Wei
Lumiere97
Jing Wei
7
3
7
3.5
W
4
4
7
1.88
L
1
7
1
0.21
L
4
5
3
1.1
L
Ah Puch
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,093
Damage
20,567
23,887
Taken
31,715
9,844
Mitigated
13,278
2,258
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
8,276
871
3,284
6,561
11,705
6,421
108
4,519
7,186
26,325
0
W
Jing Wei
Lumiere97
Jing Wei
8,680
5,756
0
2,842
11,017
3,820
733
5,754
5,263
0
50,075
W
3,611
529
0
1,059
8,993
3,037
100
3,383
5,610
0
18,739
L
2,278
1,855
0
742
8,507
3,328
0
2,499
6,008
0
16,466
L
6,191
804
0
0
9,147
4,365
642
2,697
6,450
0
23,189
L
Ah Puch
13,624
267
588
928
6,233
2,151
210
3,184
3,049
40,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,825
Gold Earned
30,135
128
Minions Killed
174
0
Camps Cleared
0
637,975
Distance Traveled
746,416
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,029
716
46
3
0
254,375
3
W
Jing Wei
10,460
747
93
7
0
246,779
0
W
Da Ji
9,646
689
35
3
0
245,262
0
L
Set
7,827
559
23
2
0
140,412
0
L
Odin
9,409
672
44
3
0
260,360
4
L
Ah Puch
9,589
685
61
4
0
237,203
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role