Player Matchup

Pele
Pele
IrXec
Pele
Level 8
God Stats
6W - 8L
1,517 SR
Queue Stats
159W - 149L
1,316 Elo+
Party 2
King Arthur
King Arthur
MRSkullRAAM
King Arthur
Level 72
God Stats
5W - 8L
1,138 SR
Queue Stats
80W - 80L
1,388 Elo+
Party 2
Janus
Janus
mllelkrqiiq
Janus
Level 146
God Stats
9W - 2L
1,493 SR
Queue Stats
69W - 43L
1,593 Elo+
Party 2
Team Averages
Level 75
1,383 SR
1,432 Elo+

VS

Team Averages
Level 29
1,676 SR
1,557 Elo+
Cerberus
Cerberus
CapIV-YT
Cerberus
Level 39
God Stats
20W - 10L
1,742 SR
Queue Stats
373W - 244L
1,559 Elo+
Party 1
Cupid
Cupid
SxpremeIV
Cupid
Level 29
God Stats
135W - 72L
1,712 SR
Queue Stats
316W - 220L
1,534 Elo+
Party 1
Hel
Hel
Watchameanson
Hel
Level 18
God Stats
3W - 4L
1,576 SR
Queue Stats
91W - 66L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IrXec
Pele
13
1 / 2 / 4
12,441
566
8,377
8,149
2,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MRSkullRAAM
King Arthur
13
2 / 0 / 7
12,608
573
6,918
9,433
9,242
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
7 / 1 / 2
14,760
671
25,098
11,611
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CapIV-YT
Cerberus
13
1 / 4 / 1
11,695
532
7,117
19,335
6,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
SxpremeIV
Cupid
14
2 / 2 / 1
12,218
555
10,698
14,942
4,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 2
11,274
512
5,319
16,162
5,465
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
3
3
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CapIV-YT
Cerberus
1
4
1
0.38
W
Pele
IrXec
Pele
1
2
4
1.5
W
King Arthur
MRSkullRAAM
King Arthur
2
0
7
5.5
L
Cupid
SxpremeIV
Cupid
2
2
1
1.25
L
0
4
2
0.25
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,393
Damage
23,134
29,193
Taken
50,439
15,639
Mitigated
17,070
7,594
Healing
26,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CapIV-YT
Cerberus
7,117
138
0
6,145
19,335
6,789
0
6,493
12,842
53,879
0
W
Pele
IrXec
Pele
8,377
1,614
0
1,797
8,149
2,761
1,301
2,951
5,198
0
48,303
W
King Arthur
MRSkullRAAM
King Arthur
6,918
465
0
1,797
9,433
9,242
0
3,399
6,034
0
30,137
L
Cupid
SxpremeIV
Cupid
10,698
5,300
1,403
3,564
14,942
4,816
280
8,347
6,595
0
60,743
L
5,319
187
6,622
8,953
16,162
5,465
36
10,329
5,833
42,948
0
W
25,098
678
170
3,830
11,611
3,636
1,064
6,138
5,473
102,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
35,187
280
Minions Killed
344
0
Camps Cleared
0
1,338,432
Distance Traveled
1,155,896
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,695
532
155
7
0
386,278
1
W
Pele
12,441
566
81
4
0
446,835
3
W
King Arthur
12,608
573
42
2
0
427,803
6
L
Cupid
12,218
555
112
5
0
381,192
4
L
Hel
11,274
512
77
4
0
388,426
1
W
Janus
14,760
671
157
7
0
463,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role