Player Matchup

Geb
Geb
Graydenogla_
Geb
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,221 Elo+
Party 2
Ra
Ra
KurrentPlayz
Ra
Level 8
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 8L
1,042 Elo+
Party 2
Nemesis
Nemesis
dont_try35
Nemesis
Level 5
God Stats
0W - 2L
1,443 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 17
1,421 SR
1,255 Elo+

VS

Team Averages
Level 50
1,500 SR
1,513 Elo+
Ymir
Ymir
BraidedBat830
Ymir
Level 58
God Stats
16W - 8L
1,500 SR
Queue Stats
231W - 183L
1,574 Elo+
Party 1
Horus
Horus
GR1MSY2750
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,299 Elo+
Party 1
Anubis
Anubis
Quality E boy
Anubis
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 32L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
7,166
651
3,006
11,269
4,728
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 5 / 1
6,779
616
4,795
5,864
1,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Nemesis
dont_try35
Nemesis
7
0 / 3 / 2
6,293
572
1,951
6,051
2,148
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
8,097
736
3,566
5,298
3,424
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
8
2 / 3 / 6
7,513
683
3,172
7,288
4,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
8 / 1 / 4
9,179
834
11,474
9,565
4,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
2
Kills
12
12
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Horus
2
3
6
1.67
L
1
4
2
0.5
L
1
5
1
0.3
W
8
1
4
10
L
Nemesis
dont_try35
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,752
Damage
18,212
23,184
Taken
22,151
8,249
Mitigated
12,219
1,690
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,566
456
0
2,295
5,298
3,424
691
3,318
1,980
15,221
0
W
Horus
3,172
1,561
1,200
1,867
7,288
4,567
750
2,622
4,666
0
8,341
L
3,006
428
246
862
11,269
4,728
0
6,295
4,974
13,834
0
L
4,795
387
156
11
5,864
1,373
0
4,363
1,501
21,496
0
W
11,474
647
0
5,538
9,565
4,228
442
2,898
6,667
48,380
0
L
Nemesis
dont_try35
Nemesis
1,951
105
0
415
6,051
2,148
0
4,463
1,588
0
5,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,238
Gold Earned
24,789
57
Minions Killed
96
0
Camps Cleared
0
509,158
Distance Traveled
522,541
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,097
736
21
2
0
174,004
0
W
Horus
7,513
683
8
1
0
185,676
2
L
Geb
7,166
651
17
2
0
181,864
2
L
Ra
6,779
616
34
3
0
153,516
1
W
Anubis
9,179
834
67
6
0
162,861
1
L
Nemesis
6,293
572
6
1
0
173,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role