Player Matchup

Janus
Janus
JACK ATTACK 715
Janus
Level 17
God Stats
22W - 9L
1,635 SR
Queue Stats
96W - 94L
1,578 Elo+
Party 3
Fenrir
Fenrir
Sectorblits4567
Fenrir
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
430W - 378L
1,500 Elo+
Party 2
Thanatos
Thanatos
ZombZombs
Thanatos
Level 17
God Stats
20W - 14L
1,470 SR
Queue Stats
191W - 198L
1,154 Elo+
Party 3
Heimdallr
Heimdallr
hootypoop5
Heimdallr
Level 8
God Stats
4W - 1L
1,720 SR
Queue Stats
73W - 88L
1,793 Elo+
Party 3
Neith
Neith
takethatLboi
Neith
Level 18
God Stats
44W - 33L
1,592 SR
Queue Stats
509W - 467L
1,508 Elo+
Party 2
Team Averages
Level 13
1,583 SR
1,506 Elo+

VS

Team Averages
Level 15
1,488 SR
1,475 Elo+
Set
Set
F34R-_-AtoMix
Set
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XBOX GOLDFISH
Ah Muzen Cab
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Horus
Horus
dirty raccoon47
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Chaac
Chaac
meumeuQC2805
Chaac
Level 18
God Stats
3W - 7L
1,485 SR
Queue Stats
13W - 14L
1,376 Elo+
Solo
Artemis
Artemis
xInxMyxSightsx7
Artemis
Level 6
God Stats
2W - 4L
1,455 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 11
11,554
502
20,716
16,907
4,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 9
10,967
477
2,365
11,397
4,081
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
ZombZombs
Thanatos
17
11 / 7 / 4
12,495
543
14,674
20,393
8,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
hootypoop5
Heimdallr
15
3 / 9 / 5
11,249
489
5,234
13,274
4,406
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 6
11,999
522
10,015
6,764
4,507
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 0
12,006
522
17,399
15,819
12,258
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
XBOX GOLDFISH
Ah Muzen Cab
17
5 / 9 / 3
10,981
477
14,300
19,012
6,322
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 6
9,810
427
3,414
18,077
12,996
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 1 / 0
6,315
275
283
727
297
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

14
4 / 8 / 4
9,297
404
9,075
11,771
2,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
28
Kills
22
23
Deaths
28
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
13
3
0
4.33
W
7
4
11
3.13
W
2
3
9
2.17
L
Ah Muzen Cab
XBOX GOLDFISH
Ah Muzen Cab
5
9
3
0.72
W
Thanatos
ZombZombs
Thanatos
11
7
4
1.86
L
0
7
6
0.43
W
Heimdallr
hootypoop5
Heimdallr
3
9
5
0.61
L
0
1
0
0
W
5
0
6
8
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,004
Damage
44,471
68,735
Taken
65,406
25,163
Mitigated
34,757
26,713
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,399
10,602
0
2,559
15,819
12,258
183
1,519
14,300
0
56,796
W
20,716
2,721
1,677
4,038
16,907
4,137
2,669
0
16,907
65,046
0
W
2,365
941
0
2,882
11,397
4,081
330
0
11,397
0
34,970
L
Ah Muzen Cab
XBOX GOLDFISH
Ah Muzen Cab
14,300
6,234
0
2,215
19,012
6,322
2,085
7,067
11,945
0
79,923
W
Thanatos
ZombZombs
Thanatos
14,674
5,799
0
13,495
20,393
8,032
3,177
0
20,393
0
56,049
L
3,414
1,145
2,077
2,586
18,077
12,996
0
5,769
12,308
0
17,504
W
Heimdallr
hootypoop5
Heimdallr
5,234
2,146
0
2,119
13,274
4,406
4,401
0
13,274
0
49,927
L
283
0
0
50
727
297
0
282
445
0
780
W
10,015
6,950
0
2,502
6,764
4,507
2,340
0
6,764
0
61,480
L
9,075
4,683
0
841
11,771
2,884
80
6,079
5,692
0
26,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,264
Gold Earned
48,409
403
Minions Killed
291
0
Camps Cleared
0
2,040,999
Distance Traveled
1,646,326
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,006
522
77
3
0
477,544
6
W
Janus
11,554
502
88
4
0
378,389
3
W
Fenrir
10,967
477
67
3
0
433,543
1
L
Ah Muzen Cab
10,981
477
145
6
0
328,888
3
W
Thanatos
12,495
543
55
2
0
462,916
7
L
Horus
9,810
427
38
2
0
408,436
2
W
Heimdallr
11,249
489
84
4
0
365,153
3
L
Chaac
6,315
275
1
0
0
28,170
1
W
Neith
11,999
522
109
5
0
400,998
12
L
Artemis
9,297
404
30
1
0
403,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role