Player Matchup

The Morrigan
The Morrigan
MOGANASOL
The Morrigan
Level 9
God Stats
3W - 2L
1,641 SR
Queue Stats
12W - 19L
1,271 Elo+
Solo
Bakasura
Bakasura
Renanrondon
Bakasura
Level 28
God Stats
3W - 4L
1,263 SR
Queue Stats
58W - 117L
1,236 Elo+
Party 2
Heimdallr
Heimdallr
Thanos skarliny
Heimdallr
Level 27
God Stats
24W - 17L
1,658 SR
Queue Stats
233W - 260L
1,410 Elo+
Solo
Zeus
Zeus
bolodmilho
Zeus
Level 29
God Stats
1W - 7L
1,500 SR
Queue Stats
56W - 114L
1,243 Elo+
Party 2
Rama
Rama
trradacpate
Rama
Level 16
God Stats
2W - 4L
1,175 SR
Queue Stats
83W - 124L
1,346 Elo+
Party 2
Team Averages
Level 22
1,447 SR
1,301 Elo+

VS

Team Averages
Level 32
1,450 SR
1,456 Elo+
Thor
Thor
Bullky
Thor
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
Moter0
Jormungandr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 21L
1,752 Elo+
Party 1
Raijin
Raijin
ShaTur
Raijin
Level 26
God Stats
3W - 1L
1,319 SR
Queue Stats
48W - 61L
1,381 Elo+
Party 1
Ah Puch
Ah Puch
XmisiuX
Ah Puch
Level 23
God Stats
2W - 2L
1,715 SR
Queue Stats
11W - 19L
1,307 Elo+
Party 1
Bakasura
Bakasura
fabri_L2L2
Bakasura
Level 15
God Stats
6W - 4L
1,214 SR
Queue Stats
63W - 69L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MOGANASOL
The Morrigan
17
3 / 11 / 9
12,003
1,000
5,141
20,781
10,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bakasura
Renanrondon
Bakasura
19
7 / 13 / 11
13,412
1,118
10,997
29,789
12,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Thanos skarliny
Heimdallr
20
6 / 9 / 12
13,936
1,161
14,579
19,670
8,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 6 / 9
12,355
1,030
14,419
15,500
9,677
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 9 / 8
11,396
950
7,111
17,479
6,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bullky
Thor
20
13 / 1 / 29
15,688
1,307
18,672
12,881
19,132
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
Moter0
Jormungandr
20
3 / 4 / 29
13,413
1,118
11,986
13,036
16,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
ShaTur
Raijin
20
15 / 6 / 20
15,021
1,252
23,671
11,951
4,498
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
XmisiuX
Ah Puch
20
11 / 2 / 24
14,804
1,234
28,275
7,361
2,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
fabri_L2L2
Bakasura
20
6 / 9 / 20
12,840
1,070
12,566
16,187
6,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
170
22
Kills
48
48
Deaths
22
49
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Thor
Bullky
Thor
13
1
29
27.5
L
The Morrigan
MOGANASOL
The Morrigan
3
11
9
0.68
W
Jormungandr
Moter0
Jormungandr
3
4
29
4.38
L
Bakasura
Renanrondon
Bakasura
7
13
11
0.96
W
Raijin
ShaTur
Raijin
15
6
20
4.17
L
Heimdallr
Thanos skarliny
Heimdallr
6
9
12
1.33
W
Ah Puch
XmisiuX
Ah Puch
11
2
24
11.5
L
4
6
9
1.42
W
Bakasura
fabri_L2L2
Bakasura
6
9
20
1.78
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,247
Damage
95,170
103,219
Taken
61,416
49,070
Mitigated
50,101
4,591
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Bullky
Thor
18,672
3,536
0
0
12,881
19,132
0
3,149
9,032
0
36,497
L
The Morrigan
MOGANASOL
The Morrigan
5,141
597
0
107
20,781
10,781
0
14,084
6,417
8,780
735
W
Jormungandr
Moter0
Jormungandr
11,986
3,138
0
0
13,036
16,920
0
3,977
8,377
28,599
0
L
Bakasura
Renanrondon
Bakasura
10,997
7,076
396
2,674
29,789
12,995
0
17,043
12,401
0
24,297
W
Raijin
ShaTur
Raijin
23,671
1,811
0
430
11,951
4,498
0
5,972
5,567
40,512
0
L
Heimdallr
Thanos skarliny
Heimdallr
14,579
8,337
0
1,260
19,670
8,732
0
11,047
8,548
0
36,713
W
Ah Puch
XmisiuX
Ah Puch
28,275
935
1,272
1,520
7,361
2,828
0
2,313
4,978
61,539
0
L
14,419
1,520
0
0
15,500
9,677
0
12,094
3,336
42,868
0
W
Bakasura
fabri_L2L2
Bakasura
12,566
8,613
0
1,234
16,187
6,723
0
3,414
11,923
0
21,164
L
7,111
5,442
0
154
17,479
6,885
0
9,664
7,605
0
18,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,102
Gold Earned
71,766
186
Minions Killed
214
3
Camps Cleared
4
994,223
Distance Traveled
1,075,075
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,688
1,307
27
2
0
262,417
0
L
The Morrigan
12,003
1,000
11
1
0
203,207
1
W
Jormungandr
13,413
1,118
45
4
0
170,151
0
L
Bakasura
13,412
1,118
51
4
1
236,557
0
W
Raijin
15,021
1,252
39
3
2
209,994
0
L
Heimdallr
13,936
1,161
47
4
0
174,841
0
W
Ah Puch
14,804
1,234
76
6
1
223,256
0
L
Zeus
12,355
1,030
51
4
0
194,862
0
W
Bakasura
12,840
1,070
27
2
1
209,257
0
L
Rama
11,396
950
26
2
2
184,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role