Player Matchup

Hachiman
Hachiman
DavidVauhn
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
LordCindross
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,372 Elo+
Party 1
Tyr
Tyr
MattGuyThat
Tyr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 62L
1,372 Elo+
Party 1
Merlin
Merlin
StvnWthrsp
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,372 Elo+
Party 1
Mercury
Mercury
YoumuMyon
Mercury
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 50L
1,372 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,372 Elo+

VS

Team Averages
Level 20
1,513 SR
1,426 Elo+
Set
Set
FunkGoat
Set
Level 26
God Stats
3W - 1L
1,563 SR
Queue Stats
32W - 24L
1,523 Elo+
Party 2
Chaac
Chaac
JAG5136
Chaac
Level 28
God Stats
9W - 21L
1,463 SR
Queue Stats
161W - 204L
1,321 Elo+
Solo
Thor
Thor
MyDixieNormous2
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,352 Elo+
Party 2
Jing Wei
Jing Wei
peachlul
Jing Wei
Level 24
God Stats
2W - 2L
1,289 SR
Queue Stats
33W - 24L
1,530 Elo+
Party 2
Janus
Janus
xSliess
Janus
Level 18
God Stats
4W - 1L
1,751 SR
Queue Stats
48W - 45L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DavidVauhn
Hachiman
13
1 / 14 / 3
8,019
349
10,418
20,134
6,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Jormungandr
LordCindross
Jormungandr
15
5 / 6 / 3
11,010
479
9,704
22,796
24,568
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 5 / 4
11,165
485
10,348
19,775
23,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
StvnWthrsp
Merlin
14
0 / 7 / 5
8,723
379
12,205
13,876
4,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
YoumuMyon
Mercury
15
2 / 6 / 2
9,521
414
9,656
16,661
5,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 10
13,229
575
17,922
18,638
9,574
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
JAG5136
Chaac
18
13 / 1 / 9
12,711
553
21,739
18,214
14,367
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 3 / 5
10,532
458
5,850
11,697
11,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
peachlul
Jing Wei
17
3 / 4 / 14
11,343
493
11,293
14,601
5,398
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
xSliess
Janus
18
11 / 0 / 9
12,360
537
22,630
10,194
3,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
13
Kills
38
38
Deaths
13
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DavidVauhn
Hachiman
1
14
3
0.18
W
10
5
10
3
W
Chaac
JAG5136
Chaac
13
1
9
17.5
L
Jormungandr
LordCindross
Jormungandr
5
6
3
1.08
L
5
5
4
1.4
W
1
3
5
1.17
L
Merlin
StvnWthrsp
Merlin
0
7
5
0.36
L
Mercury
YoumuMyon
Mercury
2
6
2
0.5
W
Jing Wei
peachlul
Jing Wei
3
4
14
2.5
W
Janus
xSliess
Janus
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,331
Damage
79,434
93,242
Taken
73,344
64,443
Mitigated
44,683
14,826
Healing
24,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DavidVauhn
Hachiman
10,418
4,347
0
2,220
20,134
6,197
0
3,695
16,439
0
40,791
W
17,922
9,487
0
5,912
18,638
9,574
361
4,096
14,542
0
94,163
W
Chaac
JAG5136
Chaac
21,739
4,471
1,311
11,238
18,214
14,367
1,013
7,846
10,368
0
75,147
L
Jormungandr
LordCindross
Jormungandr
9,704
3,422
0
515
22,796
24,568
0
5,097
17,699
24,237
0
L
10,348
2,342
0
7,590
19,775
23,840
403
3,975
15,800
0
48,185
W
5,850
1,515
0
593
11,697
11,426
1,573
2,577
9,120
0
36,232
L
Merlin
StvnWthrsp
Merlin
12,205
745
0
1,205
13,876
4,793
148
5,737
8,139
48,894
0
L
Mercury
YoumuMyon
Mercury
9,656
3,655
0
3,296
16,661
5,045
0
4,126
12,535
0
61,440
W
Jing Wei
peachlul
Jing Wei
11,293
8,684
0
4,642
14,601
5,398
3,280
2,077
12,524
0
58,699
W
Janus
xSliess
Janus
22,630
368
0
700
10,194
3,918
1,177
5,313
4,881
77,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
60,175
341
Minions Killed
497
0
Camps Cleared
0
1,982,278
Distance Traveled
2,262,118
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,019
349
68
3
0
336,939
0
W
Set
13,229
575
139
6
0
430,098
1
W
Chaac
12,711
553
93
4
0
443,923
0
L
Jormungandr
11,010
479
23
1
0
383,342
1
L
Tyr
11,165
485
80
3
0
440,654
1
W
Thor
10,532
458
69
3
0
414,849
0
L
Merlin
8,723
379
86
4
0
396,094
0
L
Mercury
9,521
414
84
4
0
425,249
3
W
Jing Wei
11,343
493
92
4
0
448,150
0
W
Janus
12,360
537
104
5
0
525,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role