Player Matchup

Odin
Odin
KiriKatsuie
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
SimpleGuard
Jing Wei
Level 63
God Stats
3W - 3L
1,507 SR
Queue Stats
56W - 41L
1,568 Elo+
Party 3
Cerberus
Cerberus
Slimedog
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,738 Elo+
Party 1
Eset
Eset
Tuatara Limes
Eset
Level 43
God Stats
2W - 4L
1,540 SR
Queue Stats
226W - 202L
1,543 Elo+
Party 3
Thanatos
Thanatos
tobilee9
Thanatos
Level 51
God Stats
8W - 7L
1,656 SR
Queue Stats
156W - 161L
1,505 Elo+
Party 1
Team Averages
Level 52
1,541 SR
1,583 Elo+

VS

Team Averages
Level 66
1,594 SR
1,432 Elo+
Hercules
Hercules
Amendozu
Hercules
Level 108
God Stats
24W - 15L
1,618 SR
Queue Stats
146W - 130L
1,538 Elo+
Party 2
Discordia
Discordia
Endl3ssEt3rnal
Discordia
Level 45
God Stats
113W - 71L
1,533 SR
Queue Stats
234W - 222L
1,497 Elo+
Solo
Fenrir
Fenrir
Oni General
Fenrir
Level 57
God Stats
2W - 3L
1,450 SR
Queue Stats
5W - 7L
1,096 Elo+
Party 2
Medusa
Medusa
Rivens Roommate
Medusa
Level 85
God Stats
2W - 2L
1,659 SR
Queue Stats
97W - 78L
1,374 Elo+
Party 2
Bacchus
Bacchus
Yourgonalose
Bacchus
Level 37
God Stats
7W - 2L
1,710 SR
Queue Stats
380W - 318L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 7
10,125
920
9,975
17,722
14,031
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
SimpleGuard
Jing Wei
16
1 / 1 / 9
10,402
946
11,012
12,177
4,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Slimedog
Cerberus
16
1 / 5 / 8
10,195
927
10,178
16,834
15,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 8 / 6
10,901
991
6,967
12,627
3,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
tobilee9
Thanatos
16
6 / 8 / 5
11,572
1,052
6,691
16,512
7,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

155

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amendozu
Hercules
19
13 / 1 / 12
13,961
1,269
23,048
14,614
11,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Endl3ssEt3rnal
Discordia
18
2 / 3 / 17
11,361
1,033
16,186
5,209
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
17
6 / 4 / 9
11,418
1,038
4,696
8,643
4,399
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 14
10,843
986
15,488
11,573
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Yourgonalose
Bacchus
19
6 / 2 / 19
12,362
1,124
11,139
9,168
6,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
12
Kills
31
31
Deaths
12
35
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hercules
Amendozu
Hercules
13
1
12
19
W
Discordia
Endl3ssEt3rnal
Discordia
2
3
17
3.5
L
1
9
7
0.5
W
Fenrir
6
4
9
2.63
W
4
2
14
5.5
L
Jing Wei
SimpleGuard
Jing Wei
1
1
9
5.5
L
Cerberus
Slimedog
Cerberus
1
5
8
1
L
3
8
6
0.75
W
Bacchus
Yourgonalose
Bacchus
6
2
19
7.75
L
Thanatos
tobilee9
Thanatos
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,823
Damage
70,557
75,872
Taken
49,207
44,063
Mitigated
27,194
11,687
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Amendozu
Hercules
23,048
5,585
0
7,077
14,614
11,135
0
5,401
9,213
0
35,291
W
Discordia
Endl3ssEt3rnal
Discordia
16,186
165
0
238
5,209
1,490
0
740
4,469
47,809
0
L
9,975
837
0
1,542
17,722
14,031
0
5,305
12,417
0
31,644
W
Fenrir
4,696
1,665
0
522
8,643
4,399
0
4,287
4,356
0
9,737
W
15,488
6,542
0
1,805
11,573
4,021
0
4,146
7,427
0
41,691
L
Jing Wei
SimpleGuard
Jing Wei
11,012
6,886
1,054
1,540
12,177
4,033
0
5,633
6,544
0
27,643
L
Cerberus
Slimedog
Cerberus
10,178
816
0
1,683
16,834
15,172
0
4,724
12,110
27,007
0
L
6,967
38
581
1,001
12,627
3,472
0
4,694
7,933
19,581
0
W
Bacchus
Yourgonalose
Bacchus
11,139
916
237
1,426
9,168
6,149
0
2,571
6,597
25,920
0
L
Thanatos
tobilee9
Thanatos
6,691
1,424
0
4,286
16,512
7,355
0
6,969
9,543
0
25,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,195
Gold Earned
59,945
187
Minions Killed
195
5
Camps Cleared
10
1,103,032
Distance Traveled
1,132,247
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,961
1,269
36
3
2
230,516
1
W
Discordia
11,361
1,033
75
7
2
225,886
1
L
Odin
10,125
920
45
4
0
211,095
1
W
Fenrir
11,418
1,038
10
1
3
218,300
0
W
Medusa
10,843
986
40
4
3
220,638
0
L
Jing Wei
10,402
946
31
3
2
260,296
1
L
Cerberus
10,195
927
44
4
0
202,570
1
L
Eset
10,901
991
30
3
1
208,469
2
W
Bacchus
12,362
1,124
34
3
0
236,907
0
L
Thanatos
11,572
1,052
37
3
2
220,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role