Player Matchup

Persephone
Persephone
 
Persephone
Level 44
God Stats
7W - 6L
1,786 SR
Queue Stats
305W - 318L
1,494 Elo+
Party 1
Janus
Janus
Kasudy
Janus
Level 46
God Stats
3W - 5L
1,434 SR
Queue Stats
223W - 211L
1,473 Elo+
Party 1
Hel
Hel
Palpawalker_Skyt
Hel
Level 29
God Stats
16W - 25L
1,038 SR
Queue Stats
200W - 225L
1,475 Elo+
Party 1
Discordia
Discordia
PÊKA
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 36L
1,683 Elo+
Party 1
Thoth
Thoth
Smaug_Gamer_Alb
Thoth
Level 40
God Stats
54W - 81L
1,235 SR
Queue Stats
375W - 419L
1,440 Elo+
Party 1
Team Averages
Level 38
1,399 SR
1,513 Elo+

VS

Team Averages
Level 60
1,684 SR
1,699 Elo+
Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Aløü
Ymir
Level 85
God Stats
29W - 10L
1,757 SR
Queue Stats
158W - 83L
1,723 Elo+
Party 2
Sun Wukong
Sun Wukong
TeamMate4
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 41L
1,869 Elo+
Party 2
Anhur
Anhur
brfakerbr
Anhur
Level 29
God Stats
5W - 1L
1,751 SR
Queue Stats
118W - 51L
1,681 Elo+
Party 2
Nemesis
Nemesis
ipineapplepie
Nemesis
Level 22
God Stats
19W - 4L
1,912 SR
Queue Stats
142W - 79L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 8 / 4
9,460
430
6,516
14,582
4,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Kasudy
Janus
15
2 / 9 / 3
10,539
479
9,127
17,128
4,792
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 2
8,580
390
3,917
16,773
6,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
PÊKA
Discordia
15
2 / 6 / 2
9,320
424
14,532
13,753
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 0
9,384
427
5,024
12,273
3,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 3 / 10
13,918
633
17,641
9,153
3,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Aløü
Ymir
16
3 / 1 / 13
12,978
590
9,122
15,177
17,901
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TeamMate4
Sun Wukong
20
13 / 1 / 6
13,911
632
15,943
16,092
24,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
brfakerbr
Anhur
20
14 / 1 / 4
14,273
649
16,125
14,981
6,518
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
17
4 / 2 / 7
12,171
553
5,120
11,334
4,069
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
8
Kills
42
42
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
8
4
0.5
W
Hera
 
Hera
8
3
10
4.33
W
Ymir
Aløü
Ymir
3
1
13
9.5
L
Janus
Kasudy
Janus
2
9
3
0.39
L
0
10
2
0.1
L
Discordia
PÊKA
Discordia
2
6
2
0.5
L
2
9
0
0.22
W
Sun Wukong
TeamMate4
Sun Wukong
13
1
6
16
W
Anhur
brfakerbr
Anhur
14
1
4
16
W
Nemesis
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,116
Damage
63,951
74,509
Taken
66,737
23,744
Mitigated
56,400
12,748
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,516
544
0
1,195
14,582
4,817
233
8,492
6,090
46,845
0
W
Hera
 
Hera
17,641
3,336
0
0
9,153
3,715
4,158
6,542
2,611
118,953
0
W
Ymir
Aløü
Ymir
9,122
399
0
825
15,177
17,901
0
8,700
6,477
52,657
0
L
Janus
Kasudy
Janus
9,127
1,867
0
2,661
17,128
4,792
0
6,129
10,999
70,785
0
L
3,917
744
3,028
5,504
16,773
6,238
0
4,734
12,039
34,030
0
L
Discordia
PÊKA
Discordia
14,532
1,216
0
360
13,753
4,214
0
3,646
10,107
71,711
0
L
5,024
324
0
0
12,273
3,683
372
3,762
8,511
40,492
0
W
Sun Wukong
TeamMate4
Sun Wukong
15,943
3,522
0
4,878
16,092
24,197
1,220
9,926
6,166
0
87,076
W
Anhur
brfakerbr
Anhur
16,125
7,402
0
6,094
14,981
6,518
6,409
9,238
5,743
0
90,229
W
Nemesis
5,120
2,376
0
3,502
11,334
4,069
2,906
4,710
6,624
0
57,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,283
Gold Earned
67,251
471
Minions Killed
595
0
Camps Cleared
0
1,842,196
Distance Traveled
2,136,718
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,460
430
81
4
0
374,024
6
W
Hera
13,918
633
180
8
0
426,638
2
W
Ymir
12,978
590
77
4
0
427,154
8
L
Janus
10,539
479
125
6
0
372,081
3
L
Hel
8,580
390
77
4
0
369,549
2
L
Discordia
9,320
424
115
5
0
379,368
5
L
Thoth
9,384
427
73
3
0
347,174
3
W
Sun Wukong
13,911
632
114
5
0
447,929
1
W
Anhur
14,273
649
133
6
0
387,824
3
W
Nemesis
12,171
553
91
4
0
447,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role