Player Matchup

Fenrir
Fenrir
DragonKingZaio
Fenrir
Level 29
God Stats
16W - 14L
1,596 SR
Queue Stats
84W - 85L
1,570 Elo+
Solo
Bakasura
Bakasura
LilBigMeat69
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Thunderbuddy998
Hou Yi
Level 24
God Stats
4W - 2L
1,640 SR
Queue Stats
19W - 21L
1,478 Elo+
Solo
Ymir
Ymir
WizardDajuan19
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 2
Ra
Ra
xXStarKillerXx9
Ra
Level 76
God Stats
2W - 4L
1,578 SR
Queue Stats
50W - 45L
1,542 Elo+
Party 2
Team Averages
Level 28
1,563 SR
1,506 Elo+

VS

Team Averages
Level 24
1,587 SR
1,466 Elo+
Geb
Geb
CynderBR
Geb
Level 13
God Stats
14W - 8L
1,619 SR
Queue Stats
27W - 28L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
Grif_Shot__
Kukulkan
Level 8
God Stats
3W - 5L
1,383 SR
Queue Stats
16W - 23L
1,344 Elo+
Solo
Medusa
Medusa
Leistria
Medusa
Level 46
God Stats
11W - 4L
1,683 SR
Queue Stats
257W - 242L
1,492 Elo+
Party 1
Anubis
Anubis
Rockangel971
Anubis
Level 28
God Stats
20W - 15L
1,553 SR
Queue Stats
349W - 337L
1,536 Elo+
Solo
King Arthur
King Arthur
SPAWN72103
King Arthur
Level 25
God Stats
3W - 2L
1,699 SR
Queue Stats
75W - 78L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 6
13,285
949
17,548
34,014
30,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
LilBigMeat69
Bakasura
15
0 / 4 / 1
10,411
744
630
4,765
1,729
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
5 / 13 / 4
13,329
952
20,629
33,315
11,799
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
0 / 12 / 6
12,259
876
7,737
28,249
13,732
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 10 / 5
13,824
987
20,956
26,687
9,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 32
13,565
969
17,852
23,877
14,472
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Grif_Shot__
Kukulkan
19
2 / 3 / 9
12,163
869
10,063
6,990
4,124
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Leistria
Medusa
20
13 / 1 / 25
15,903
1,136
30,789
10,676
4,907
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
20
16 / 4 / 15
15,439
1,103
33,820
17,597
8,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SPAWN72103
King Arthur
20
12 / 1 / 27
15,942
1,139
29,188
19,248
24,808
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
152
13
Kills
44
44
Deaths
13
22
Assists
108
Player
Kills
Deaths
Assists
KDA
W
1
4
32
4.25
L
4
5
6
1.4
W
Kukulkan
Grif_Shot__
Kukulkan
2
3
9
2.17
W
Medusa
Leistria
Medusa
13
1
25
25.5
L
Bakasura
LilBigMeat69
Bakasura
0
4
1
0.13
W
Anubis
16
4
15
5.88
W
King Arthur
SPAWN72103
King Arthur
12
1
27
25.5
L
5
13
4
0.54
L
0
12
6
0.25
L
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,500
Damage
121,712
127,030
Taken
78,388
66,837
Mitigated
56,547
18,985
Healing
22,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,852
3,601
1,458
3,202
23,877
14,472
0
7,262
13,409
26,247
0
L
17,548
9,414
0
3,856
34,014
30,052
0
15,499
18,515
106
27,172
W
Kukulkan
Grif_Shot__
Kukulkan
10,063
1,126
390
1,349
6,990
4,124
0
2,033
4,957
26,733
0
W
Medusa
Leistria
Medusa
30,789
17,414
960
936
10,676
4,907
0
2,522
8,154
0
71,994
L
Bakasura
LilBigMeat69
Bakasura
630
313
0
305
4,765
1,729
0
2,657
2,108
0
2,713
W
Anubis
33,820
2,812
0
7,748
17,597
8,236
0
6,815
10,782
55,046
0
W
King Arthur
SPAWN72103
King Arthur
29,188
3,915
1,063
5,355
19,248
24,808
0
10,167
9,057
0
48,733
L
20,629
9,999
0
1,273
33,315
11,799
0
16,608
16,521
0
37,090
L
7,737
1,036
0
0
28,249
13,732
0
13,424
14,825
25,859
0
L
20,956
2,177
4,982
8,569
26,687
9,525
0
13,547
13,140
69,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,108
Gold Earned
73,012
213
Minions Killed
239
4
Camps Cleared
9
1,023,490
Distance Traveled
1,263,658
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,565
969
20
1
3
288,894
0
L
Fenrir
13,285
949
20
1
0
270,296
1
W
Kukulkan
12,163
869
50
4
0
239,048
0
W
Medusa
15,903
1,136
69
5
5
266,348
0
L
Bakasura
10,411
744
4
0
0
56,512
0
W
Anubis
15,439
1,103
49
4
0
205,379
1
W
King Arthur
15,942
1,139
51
4
1
263,989
0
L
Hou Yi
13,329
952
28
2
2
230,814
2
L
Ymir
12,259
876
54
4
0
201,285
0
L
Ra
13,824
987
107
8
2
264,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role