Player Matchup

Jormungandr
Jormungandr
Huskyyy-T
Jormungandr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 167L
1,368 Elo+
Solo
Thor
Thor
InDi3Tomat3xD
Thor
Level 26
God Stats
3W - 2L
1,462 SR
Queue Stats
49W - 30L
1,596 Elo+
Party 2
Artemis
Artemis
Legend-Chikoo
Artemis
Level 45
God Stats
2W - 0L
1,517 SR
Queue Stats
469W - 425L
1,486 Elo+
Party 2
Yemoja
Yemoja
Unstoo
Yemoja
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 31L
1,701 Elo+
Party 2
Bakasura
Bakasura
hozolek
Bakasura
Level 17
God Stats
10W - 14L
1,394 SR
Queue Stats
20W - 24L
1,294 Elo+
Solo
Team Averages
Level 25
1,475 SR
1,489 Elo+

VS

Team Averages
Level 21
1,348 SR
1,249 Elo+
Ravana
Ravana
 
Ravana
Level 27
God Stats
0W - 3L
1,302 SR
Queue Stats
28W - 18L
922 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 4L
1,246 Elo+
Solo
Loki
Loki
Badman Bunny 9
Loki
Level 11
God Stats
2W - 3L
1,478 SR
Queue Stats
2W - 4L
1,495 Elo+
Solo
Chang'e
Chang'e
Dirlok
Chang'e
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 16L
1,291 Elo+
Party 1
Olorun
Olorun
Sire_Oszy
Olorun
Level 26
God Stats
0W - 1L
1,172 SR
Queue Stats
19W - 18L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Huskyyy-T
Jormungandr
19
8 / 0 / 6
13,013
566
15,494
11,784
16,571
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
14 / 2 / 9
12,660
550
21,200
19,228
9,784
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
17
4 / 2 / 14
12,388
539
14,759
18,589
7,758
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Unstoo
Yemoja
18
12 / 2 / 10
12,866
559
22,089
20,100
11,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
hozolek
Bakasura
17
5 / 2 / 4
11,862
516
6,507
13,566
5,779
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 8 / 3
10,282
447
13,010
18,860
11,107
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
 
King Arthur
14
1 / 10 / 2
8,636
375
5,795
17,727
6,925
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 6 / 1
8,840
384
5,704
15,526
5,086
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Dirlok
Chang'e
14
1 / 11 / 4
8,714
379
16,293
23,243
11,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Sire_Oszy
Olorun
13
0 / 8 / 2
7,764
338
8,902
17,239
5,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
43
Kills
7
8
Deaths
43
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
8
3
0.56
L
King Arthur
 
King Arthur
1
10
2
0.2
L
2
6
1
0.42
L
Chang'e
Dirlok
Chang'e
1
11
4
0.27
W
Jormungandr
Huskyyy-T
Jormungandr
8
0
6
11
W
14
2
9
9.25
W
Artemis
4
2
14
5.5
L
Olorun
Sire_Oszy
Olorun
0
8
2
0.13
W
Yemoja
Unstoo
Yemoja
12
2
10
8.5
W
Bakasura
hozolek
Bakasura
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,049
Damage
49,704
83,267
Taken
92,595
51,863
Mitigated
40,693
32,228
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
13,010
3,004
0
2,441
18,860
11,107
0
7,390
11,360
1,062
47,844
L
King Arthur
 
King Arthur
5,795
1,653
0
73
17,727
6,925
0
7,560
9,441
0
24,675
L
5,704
2,777
0
1,105
15,526
5,086
0
8,426
7,021
0
25,972
L
Chang'e
Dirlok
Chang'e
16,293
1,917
2,188
8,645
23,243
11,907
760
6,090
17,153
45,069
0
W
Jormungandr
Huskyyy-T
Jormungandr
15,494
5,641
0
1,711
11,784
16,571
2,540
4,191
7,593
79,509
0
W
21,200
3,629
0
2,266
19,228
9,784
649
6,245
12,983
0
56,548
W
Artemis
14,759
7,629
0
7,036
18,589
7,758
3,561
3,867
14,722
0
88,000
L
Olorun
Sire_Oszy
Olorun
8,902
5,411
1,024
5,442
17,239
5,668
0
8,117
9,082
42,081
0
W
Yemoja
Unstoo
Yemoja
22,089
3,838
7,115
9,348
20,100
11,971
1,761
8,582
11,518
77,761
0
W
Bakasura
hozolek
Bakasura
6,507
5,456
0
4,752
13,566
5,779
6,212
2,646
10,920
0
42,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,789
Gold Earned
44,236
475
Minions Killed
229
0
Camps Cleared
0
2,054,412
Distance Traveled
1,777,712
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,282
447
65
3
0
405,301
1
L
King Arthur
8,636
375
30
1
0
341,094
0
L
Loki
8,840
384
38
2
0
388,550
5
L
Chang'e
8,714
379
42
2
0
351,004
1
W
Jormungandr
13,013
566
99
4
0
376,443
1
W
Thor
12,660
550
68
3
0
391,724
2
W
Artemis
12,388
539
107
5
0
381,864
1
L
Olorun
7,764
338
54
2
0
291,763
0
W
Yemoja
12,866
559
87
4
0
404,789
1
W
Bakasura
11,862
516
114
5
0
499,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role