Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Beltrx08
Merlin
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 146L
1,028 Elo+
Solo
Bellona
Bellona
eVoL_Szko
Bellona
Level 11
God Stats
40W - 23L
1,500 SR
Queue Stats
567W - 548L
1,148 Elo+
Party 2
Team Averages
Level 15
1,500 SR
1,225 Elo+

VS

Team Averages
Level 26
1,594 SR
1,244 Elo+
Loki
Loki
QuanderiusEye
Loki
Level 27
God Stats
11W - 9L
1,602 SR
Queue Stats
50W - 73L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
Smitty7703
Baron Samedi
Level 43
God Stats
10W - 8L
1,523 SR
Queue Stats
48W - 51L
1,301 Elo+
Party 1
Guan Yu
Guan Yu
shescream_joshua
Guan Yu
Level 8
God Stats
1W - 1L
1,656 SR
Queue Stats
3W - 10L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 13 / 4
14,829
530
4,908
18,875
14,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
Beltrx08
Merlin
16
1 / 4 / 9
15,979
571
9,544
19,354
13,572
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
eVoL_Szko
Bellona
18
8 / 4 / 3
18,471
660
17,288
23,817
38,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 7
19,348
691
18,687
19,600
7,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Smitty7703
Baron Samedi
20
9 / 4 / 12
19,083
682
30,616
20,757
10,580
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

4
0 / 3 / 0
12,239
437
467
3,266
1,064

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
21
21
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
13
4
0.31
L
Merlin
Beltrx08
Merlin
1
4
9
1.38
W
12
5
7
3.1
W
Baron Samedi
Smitty7703
Baron Samedi
9
4
12
3.75
L
Bellona
eVoL_Szko
Bellona
8
4
3
2.38
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,740
Damage
49,770
62,046
Taken
43,623
66,051
Mitigated
19,296
7,332
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,908
1,066
437
969
18,875
14,376
0
6,039
12,836
22,330
235
L
Merlin
Beltrx08
Merlin
9,544
941
0
2,060
19,354
13,572
208
13,718
5,636
64,628
0
W
18,687
12,012
0
4,704
19,600
7,652
1,590
6,725
12,875
0
78,725
W
Baron Samedi
Smitty7703
Baron Samedi
30,616
1,119
1,732
6,494
20,757
10,580
1,572
6,450
14,307
103,880
0
L
Bellona
eVoL_Szko
Bellona
17,288
5,085
0
3,866
23,817
38,103
0
11,953
11,864
0
116,267
W
467
65
135
185
3,266
1,064
0
1,110
2,156
0
2,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,279
Gold Earned
50,670
276
Minions Killed
255
0
Camps Cleared
0
1,191,801
Distance Traveled
1,082,312
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,829
530
34
1
0
313,421
5
L
Merlin
15,979
571
88
3
0
398,898
0
W
Loki
19,348
691
107
4
0
521,928
3
W
Baron Samedi
19,083
682
146
5
0
484,999
2
L
Bellona
18,471
660
154
6
0
479,482
3
W
Guan Yu
12,239
437
2
0
0
75,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role