Player Matchup

Set
Set
AngelEnoch
Set
Level 17
God Stats
7W - 4L
1,596 SR
Queue Stats
203W - 190L
1,611 Elo+
Solo
Merlin
Merlin
FunkGoat
Merlin
Level 26
God Stats
7W - 3L
1,569 SR
Queue Stats
32W - 24L
1,555 Elo+
Party 3
Sun Wukong
Sun Wukong
IILipeII
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,323 Elo+
Party 2
Athena
Athena
assistenciano
Athena
Level 69
God Stats
12W - 15L
1,510 SR
Queue Stats
335W - 367L
1,660 Elo+
Party 2
Izanami
Izanami
peachlul
Izanami
Level 24
God Stats
14W - 4L
1,766 SR
Queue Stats
33W - 24L
1,564 Elo+
Party 3
Team Averages
Level 28
1,588 SR
1,543 Elo+

VS

Team Averages
Level 21
1,529 SR
1,519 Elo+
Heimdallr
Heimdallr
Lunyyy
Heimdallr
Level 21
God Stats
8W - 11L
1,500 SR
Queue Stats
557W - 454L
1,380 Elo+
Party 1
Scylla
Scylla
Vencture
Scylla
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
56W - 34L
1,570 Elo+
Solo
Achilles
Achilles
YoItsMoe
Achilles
Level 13
God Stats
9W - 7L
1,562 SR
Queue Stats
544W - 436L
1,451 Elo+
Party 1
Hel
Hel
oSpunZ
Hel
Level 23
God Stats
3W - 6L
1,551 SR
Queue Stats
112W - 86L
1,489 Elo+
Party 1
Chaac
Chaac
ssnickasm8
Chaac
Level 21
God Stats
5W - 11L
1,530 SR
Queue Stats
67W - 59L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 1
5,367
767
2,172
3,831
1,315
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
FunkGoat
Merlin
8
0 / 0 / 2
4,540
649
961
1,218
316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
IILipeII
Sun Wukong
7
0 / 0 / 3
4,169
596
2,280
4,688
3,043
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 3
4,041
577
479
3,158
1,131
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
peachlul
Izanami
7
5 / 0 / 0
4,695
671
4,758
2,593
505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lunyyy
Heimdallr
5
0 / 3 / 0
3,301
472
1,627
4,149
1,127
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Vencture
Scylla
1
0 / 0 / 0
2,802
400
0
0
0
Achilles
YoItsMoe
Achilles
5
0 / 3 / 0
3,530
504
2,564
4,791
1,187
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
oSpunZ
Hel
5
0 / 1 / 0
3,239
463
743
2,880
462
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
7
1 / 2 / 0
4,396
628
3,521
4,708
2,583
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Merlin
FunkGoat
Merlin
0
0
2
1
W
Sun Wukong
IILipeII
Sun Wukong
0
0
3
1.5
L
Heimdallr
Lunyyy
Heimdallr
0
3
0
0
L
Scylla
Vencture
Scylla
0
0
0
0
L
Achilles
YoItsMoe
Achilles
0
3
0
0
W
0
0
3
1.5
L
Hel
oSpunZ
Hel
0
1
0
0
W
Izanami
peachlul
Izanami
5
0
0
5
L
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,650
Damage
8,455
15,488
Taken
16,528
6,310
Mitigated
5,359
5,989
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,172
1,287
0
1,869
3,831
1,315
0
70
3,761
0
24,060
W
Merlin
FunkGoat
Merlin
961
197
0
125
1,218
316
956
0
1,218
19,276
0
W
Sun Wukong
IILipeII
Sun Wukong
2,280
747
0
2,198
4,688
3,043
38
0
4,688
0
10,550
L
Heimdallr
Lunyyy
Heimdallr
1,627
937
0
634
4,149
1,127
142
339
3,810
0
9,844
L
Scylla
Vencture
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
YoItsMoe
Achilles
2,564
980
0
1,112
4,791
1,187
0
763
4,028
0
11,718
W
479
303
357
527
3,158
1,131
460
454
2,704
7,275
0
L
Hel
oSpunZ
Hel
743
283
1,036
1,720
2,880
462
58
140
2,740
8,626
0
W
Izanami
peachlul
Izanami
4,758
3,369
0
913
2,593
505
1,203
219
2,374
0
24,683
L
Chaac
3,521
1,188
0
2,170
4,708
2,583
388
198
4,510
0
19,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,812
Gold Earned
17,268
180
Minions Killed
83
0
Camps Cleared
0
652,240
Distance Traveled
516,647
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,367
767
54
8
0
132,511
0
W
Merlin
4,540
649
41
6
0
119,628
2
W
Sun Wukong
4,169
596
20
3
0
129,019
1
L
Heimdallr
3,301
472
26
4
0
111,095
0
L
Scylla
2,802
400
0
0
0
0
0
L
Achilles
3,530
504
22
3
0
125,722
0
W
Athena
4,041
577
13
2
0
153,983
0
L
Hel
3,239
463
7
1
0
132,784
2
W
Izanami
4,695
671
52
7
0
117,099
1
L
Chaac
4,396
628
28
4
0
147,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role