Player Matchup

Hun Batz
Hun Batz
BobIsOp
Hun Batz
Level 144
God Stats
5W - 4L
1,628 SR
Queue Stats
33W - 21L
1,682 Elo+
Party 2
Olorun
Olorun
Dsars
Olorun
Level 153
God Stats
4W - 2L
1,569 SR
Queue Stats
78W - 76L
1,585 Elo+
Party 2
Achilles
Achilles
Gamelpar
Achilles
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,496 Elo+
Party 2
Discordia
Discordia
ReQfr
Discordia
Level 109
God Stats
58W - 53L
1,661 SR
Queue Stats
84W - 87L
1,639 Elo+
Solo
Yemoja
Yemoja
UndeadThom
Yemoja
Level 105
God Stats
1W - 1L
1,220 SR
Queue Stats
13W - 14L
1,445 Elo+
Party 2
Team Averages
Level 123
1,515 SR
1,569 Elo+

VS

Team Averages
Level 145
1,580 SR
1,682 Elo+
Da Ji
Da Ji
Mclaraa92
Da Ji
Level 143
God Stats
6W - 10L
1,601 SR
Queue Stats
53W - 47L
1,571 Elo+
Party 1
Hercules
Hercules
NeoGuanabana
Hercules
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 33L
1,992 Elo+
Solo
Nox
Nox
Pimples
Nox
Level 160
God Stats
20W - 20L
1,649 SR
Queue Stats
246W - 262L
1,538 Elo+
Solo
Merlin
Merlin
TheTonicz
Merlin
Level 148
God Stats
6W - 8L
1,526 SR
Queue Stats
385W - 385L
1,602 Elo+
Solo
Artemis
Artemis
xLara90
Artemis
Level 146
God Stats
0W - 1L
1,624 SR
Queue Stats
24W - 17L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BobIsOp
Hun Batz
20
11 / 10 / 15
19,014
1,056
33,799
27,799
18,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
Dsars
Olorun
20
10 / 6 / 12
17,938
997
25,781
24,181
11,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Gamelpar
Achilles
20
3 / 6 / 22
17,106
950
25,673
37,310
58,118
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ReQfr
Discordia
20
8 / 6 / 15
18,449
1,025
40,296
19,030
7,317
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
UndeadThom
Yemoja
20
1 / 4 / 11
15,111
840
8,427
17,124
19,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mclaraa92
Da Ji
20
3 / 10 / 15
16,430
913
22,459
29,469
12,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
NeoGuanabana
Hercules
20
6 / 5 / 16
17,649
981
19,501
37,719
40,289
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
20
10 / 7 / 16
18,894
1,050
28,826
24,240
9,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
TheTonicz
Merlin
20
10 / 4 / 10
17,889
994
25,734
21,707
8,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
xLara90
Artemis
20
3 / 7 / 18
16,288
905
23,721
27,306
10,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
107
33
Kills
32
32
Deaths
33
75
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BobIsOp
Hun Batz
11
10
15
1.85
W
Olorun
Dsars
Olorun
10
6
12
2.67
W
Achilles
Gamelpar
Achilles
3
6
22
2.33
L
Da Ji
Mclaraa92
Da Ji
3
10
15
1.05
L
Hercules
NeoGuanabana
Hercules
6
5
16
2.8
L
Nox
10
7
16
2.57
W
Discordia
ReQfr
Discordia
8
6
15
2.58
L
Merlin
TheTonicz
Merlin
10
4
10
3.75
W
Yemoja
UndeadThom
Yemoja
1
4
11
1.63
L
Artemis
xLara90
Artemis
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,976
Damage
120,241
125,444
Taken
140,441
115,189
Mitigated
80,953
36,792
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BobIsOp
Hun Batz
33,799
8,961
0
171
27,799
18,337
0
10,474
17,325
0
58,645
W
Olorun
Dsars
Olorun
25,781
15,616
3,633
7,279
24,181
11,891
0
9,245
14,936
74,520
0
W
Achilles
Gamelpar
Achilles
25,673
8,301
0
4,526
37,310
58,118
0
15,800
21,510
0
43,664
L
Da Ji
Mclaraa92
Da Ji
22,459
5,716
0
0
29,469
12,011
0
17,662
11,807
0
43,422
L
Hercules
NeoGuanabana
Hercules
19,501
5,863
0
13,765
37,719
40,289
0
20,026
17,693
628
40,858
L
Nox
28,826
1,090
0
0
24,240
9,673
0
12,313
11,927
69,196
0
W
Discordia
ReQfr
Discordia
40,296
1,393
601
2,021
19,030
7,317
0
9,837
9,193
90,236
0
L
Merlin
TheTonicz
Merlin
25,734
1,523
0
3,605
21,707
8,631
0
11,634
10,073
69,484
0
W
Yemoja
UndeadThom
Yemoja
8,427
821
14,145
4,416
17,124
19,526
0
9,832
7,292
21,339
0
L
Artemis
xLara90
Artemis
23,721
14,009
0
1,812
27,306
10,349
0
12,869
14,437
0
54,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,618
Gold Earned
87,150
353
Minions Killed
351
12
Camps Cleared
14
1,890,519
Distance Traveled
1,793,529
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
19,014
1,056
67
4
6
393,517
3
W
Olorun
17,938
997
101
6
2
360,706
1
W
Achilles
17,106
950
46
3
1
390,226
3
L
Da Ji
16,430
913
41
2
7
347,609
1
L
Hercules
17,649
981
46
3
1
381,222
2
L
Nox
18,894
1,050
108
6
1
352,045
0
W
Discordia
18,449
1,025
117
7
0
374,781
3
L
Merlin
17,889
994
106
6
4
364,904
1
W
Yemoja
15,111
840
22
1
3
371,289
0
L
Artemis
16,288
905
50
3
1
347,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role