Player Matchup

Sun Wukong
Sun Wukong
Anchor Wavy
Sun Wukong
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
163W - 160L
1,128 Elo+
Party 2
Kukulkan
Kukulkan
KingOfGames2312
Kukulkan
Level 68
God Stats
7W - 5L
1,500 SR
Queue Stats
111W - 117L
1,316 Elo+
Party 2
Ares
Ares
superjjj89
Ares
Level 121
God Stats
9W - 9L
1,587 SR
Queue Stats
163W - 135L
1,484 Elo+
Party 2
Team Averages
Level 70
1,529 SR
1,309 Elo+

VS

Team Averages
Level 32
1,479 SR
1,238 Elo+
Heimdallr
Heimdallr
BadBoy2099902
Heimdallr
Level 26
God Stats
3W - 7L
1,437 SR
Queue Stats
41W - 58L
1,392 Elo+
Solo
Da Ji
Da Ji
Cc x BLiiNd
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,063 Elo+
Party 1
Merlin
Merlin
Charlinsanity
Merlin
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 64L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anchor Wavy
Sun Wukong
13
7 / 6 / 11
13,437
672
10,007
17,461
18,444
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
15
10 / 5 / 10
14,465
723
17,700
13,453
4,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 4 / 12
14,448
722
14,688
17,856
15,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BadBoy2099902
Heimdallr
13
5 / 9 / 6
12,562
628
13,763
17,763
7,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
8 / 10 / 1
13,657
683
10,916
19,028
9,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 8
12,352
618
12,967
14,885
7,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
26
Kills
15
15
Deaths
26
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anchor Wavy
Sun Wukong
7
6
11
2.08
L
Heimdallr
BadBoy2099902
Heimdallr
5
9
6
0.89
L
8
10
1
0.85
L
2
7
8
0.86
W
Kukulkan
10
5
10
3
W
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,395
Damage
37,646
48,770
Taken
51,676
38,583
Mitigated
24,343
3,186
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anchor Wavy
Sun Wukong
10,007
3,392
0
1,492
17,461
18,444
217
5,280
12,181
40
29,922
L
Heimdallr
BadBoy2099902
Heimdallr
13,763
4,113
0
4,047
17,763
7,288
480
10,084
7,679
0
45,714
L
10,916
3,634
0
3,028
19,028
9,288
82
12,044
6,984
0
40,714
L
12,967
1,827
231
1,257
14,885
7,767
358
10,340
4,545
56,285
0
W
Kukulkan
17,700
3,356
0
601
13,453
4,828
1,422
4,723
8,730
57,101
0
W
14,688
304
0
1,093
17,856
15,311
868
3,525
14,331
25,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
38,571
136
Minions Killed
206
0
Camps Cleared
0
1,216,483
Distance Traveled
973,054
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,437
672
33
2
0
455,391
1
L
Heimdallr
12,562
628
65
3
0
332,223
3
L
Da Ji
13,657
683
49
2
0
327,541
1
L
Merlin
12,352
618
92
5
0
313,290
2
W
Kukulkan
14,465
723
87
4
0
327,516
0
W
Ares
14,448
722
16
1
0
433,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role