Player Matchup

Neith
Neith
Bromelth
Neith
Level 38
God Stats
11W - 4L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Solo
Merlin
Merlin
ChiefKrelzo
Merlin
Level 119
God Stats
3W - 1L
1,302 SR
Queue Stats
3W - 3L
1,204 Elo+
Party 1
Kukulkan
Kukulkan
ElPuti_Kill3r_PR
Kukulkan
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,204 Elo+
Party 1
Ne Zha
Ne Zha
X_Zero_Scythe_X
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,204 Elo+
Party 1
Nike
Nike
robertomedina
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,204 Elo+
Party 1
Team Averages
Level 87
1,460 SR
1,264 Elo+

VS

Team Averages
Level 42
1,558 SR
1,545 Elo+
Izanami
Izanami
BlackZamasu6
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
IXScumbagXI
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,486 Elo+
Party 2
Zeus
Zeus
Krumbopulos Mic
Zeus
Level 57
God Stats
6W - 6L
1,839 SR
Queue Stats
19W - 27L
1,554 Elo+
Party 2
King Arthur
King Arthur
T_ob1_
King Arthur
Level 48
God Stats
1W - 3L
1,467 SR
Queue Stats
64W - 62L
1,560 Elo+
Solo
Ymir
Ymir
XxKidC1utch35xX
Ymir
Level 6
God Stats
4W - 4L
1,487 SR
Queue Stats
10W - 15L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bromelth
Neith
17
3 / 1 / 10
11,262
939
7,043
5,368
2,560
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
19
6 / 3 / 13
12,240
1,020
17,844
6,888
2,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 9
11,847
987
13,291
9,179
3,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 0 / 13
11,575
965
9,286
6,760
2,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 0 / 15
11,591
966
12,591
13,129
11,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackZamasu6
Izanami
15
0 / 3 / 1
9,616
801
2,482
6,740
2,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 3
10,587
882
5,493
12,222
4,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 3 / 0
11,462
955
19,821
6,873
2,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
T_ob1_
King Arthur
17
1 / 6 / 3
10,887
907
6,488
18,742
17,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 9 / 3
10,358
863
4,162
22,425
13,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
24
Kills
6
6
Deaths
24
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlackZamasu6
Izanami
0
3
1
0.17
W
Neith
Bromelth
Neith
3
1
10
8
W
Merlin
6
3
13
4.17
W
6
2
9
5.25
L
1
3
3
0.83
L
4
3
0
1.33
L
King Arthur
T_ob1_
King Arthur
1
6
3
0.42
W
4
0
13
10.5
L
0
9
3
0.17
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,055
Damage
38,446
41,324
Taken
67,002
22,577
Mitigated
40,135
3,610
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlackZamasu6
Izanami
2,482
1,750
0
320
6,740
2,165
0
2,224
4,516
0
17,111
W
Neith
Bromelth
Neith
7,043
2,095
0
902
5,368
2,560
0
2,048
3,320
0
14,613
W
Merlin
17,844
1,019
0
1,072
6,888
2,278
0
4,714
2,174
47,062
0
W
13,291
1,488
0
530
9,179
3,355
0
6,330
2,849
35,332
0
L
5,493
666
807
1,054
12,222
4,663
0
4,786
7,436
0
16,241
L
19,821
221
0
0
6,873
2,205
0
2,172
4,701
48,281
0
L
King Arthur
T_ob1_
King Arthur
6,488
833
0
1,338
18,742
17,847
0
7,243
11,499
0
31,590
W
9,286
720
0
1,106
6,760
2,667
0
3,367
3,393
0
31,176
L
4,162
366
171
917
22,425
13,255
0
16,087
6,338
27,888
0
W
12,591
1,835
0
0
13,129
11,717
0
7,524
5,605
2,757
24,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,515
Gold Earned
52,910
241
Minions Killed
241
8
Camps Cleared
4
1,144,410
Distance Traveled
971,754
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,616
801
27
2
0
125,908
0
W
Neith
11,262
939
24
2
2
215,879
0
W
Merlin
12,240
1,020
78
7
0
207,683
0
W
Kukulkan
11,847
987
61
5
6
234,851
1
L
Thor
10,587
882
20
2
2
209,005
1
L
Zeus
11,462
955
82
7
1
220,397
0
L
King Arthur
10,887
907
64
5
0
216,223
0
W
Ne Zha
11,575
965
47
4
0
250,376
0
L
Ymir
10,358
863
48
4
1
200,221
4
W
Nike
11,591
966
31
3
0
235,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role