Player Matchup

Jing Wei
Jing Wei
Dr369DamSheFine
Jing Wei
Level 82
God Stats
2W - 4L
1,285 SR
Queue Stats
61W - 60L
1,363 Elo+
Party 1
Merlin
Merlin
Huidizo Asesino
Merlin
Level 109
God Stats
26W - 22L
1,589 SR
Queue Stats
310W - 293L
1,501 Elo+
Solo
Freya
Freya
VegettaJuniorbla
Freya
Level 49
God Stats
6W - 4L
1,498 SR
Queue Stats
122W - 125L
1,454 Elo+
Solo
Medusa
Medusa
theamhidra
Medusa
Level 127
God Stats
13W - 12L
1,498 SR
Queue Stats
411W - 427L
1,415 Elo+
Solo
Bellona
Bellona
toxiclinx
Bellona
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,262 Elo+
Party 1
Team Averages
Level 86
1,474 SR
1,399 Elo+

VS

Team Averages
Level 88
1,455 SR
1,428 Elo+
Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 69
God Stats
3W - 3L
1,525 SR
Queue Stats
45W - 52L
1,384 Elo+
Party 2
Hera
Hera
Katarraa
Hera
Level 56
God Stats
0W - 3L
1,283 SR
Queue Stats
2W - 7L
1,410 Elo+
Party 2
Fenrir
Fenrir
LtReevey
Fenrir
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 66L
1,408 Elo+
Solo
Jing Wei
Jing Wei
WonderWoman0090
Jing Wei
Level 60
God Stats
7W - 6L
1,467 SR
Queue Stats
60W - 55L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
3 / 0 / 12
11,489
1,044
5,485
4,915
1,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 0 / 6
10,087
917
10,986
2,987
848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 3 / 8
10,061
915
5,873
13,491
4,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
theamhidra
Medusa
18
9 / 3 / 7
12,644
1,149
23,019
9,508
3,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
toxiclinx
Bellona
17
3 / 2 / 9
10,837
985
9,979
10,911
5,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

270

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 1 / 2
10,084
917
5,256
13,178
10,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
 
Yemoja
17
3 / 3 / 4
10,644
968
6,452
13,301
7,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
16
2 / 5 / 4
10,414
947
14,013
13,859
6,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
LtReevey
Fenrir
15
2 / 8 / 2
10,015
910
6,845
15,539
14,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
15
1 / 0 / 2
9,609
874
2,276
5,193
1,668
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
17
Kills
8
8
Deaths
17
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
2
1
L
Yemoja
 
Yemoja
3
3
4
1.67
W
Jing Wei
3
0
12
9
W
2
0
6
5
L
Hera
2
5
4
0.8
L
Fenrir
LtReevey
Fenrir
2
8
2
0.38
W
0
3
8
1.33
L
Jing Wei
1
0
2
2
W
Medusa
theamhidra
Medusa
9
3
7
4.17
W
Bellona
toxiclinx
Bellona
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,342
Damage
34,842
41,812
Taken
61,070
17,018
Mitigated
40,004
5,039
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,256
581
0
575
13,178
10,351
0
4,769
8,409
0
36,963
L
Yemoja
 
Yemoja
6,452
2,174
10,251
2,777
13,301
7,688
0
4,602
8,699
13,558
0
W
Jing Wei
5,485
3,858
305
1,695
4,915
1,759
0
3,010
1,905
0
29,685
W
10,986
735
0
710
2,987
848
0
2,473
514
27,404
0
L
Hera
14,013
2,447
184
1,074
13,859
6,176
0
3,543
10,316
35,489
0
L
Fenrir
LtReevey
Fenrir
6,845
1,248
0
934
15,539
14,121
0
3,071
12,468
0
16,615
W
5,873
1,860
0
1,730
13,491
4,862
0
7,516
5,975
20,525
0
L
Jing Wei
2,276
1,788
0
58
5,193
1,668
0
874
4,319
0
8,831
W
Medusa
theamhidra
Medusa
23,019
13,318
0
0
9,508
3,732
0
3,504
6,004
0
45,289
W
Bellona
toxiclinx
Bellona
9,979
3,041
219
380
10,911
5,817
0
3,962
6,586
0
24,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,118
Gold Earned
50,766
203
Minions Killed
186
11
Camps Cleared
2
951,484
Distance Traveled
842,054
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,084
917
61
6
0
228,495
0
L
Yemoja
10,644
968
35
3
0
179,653
0
W
Jing Wei
11,489
1,044
56
5
4
217,731
0
W
Merlin
10,087
917
46
4
0
122,120
0
L
Hera
10,414
947
50
5
0
137,806
1
L
Fenrir
10,015
910
27
2
0
154,921
1
W
Freya
10,061
915
30
3
0
230,559
0
L
Jing Wei
9,609
874
13
1
2
141,179
0
W
Medusa
12,644
1,149
43
4
5
175,707
4
W
Bellona
10,837
985
28
3
2
205,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role