Player Matchup

Vulcan
Vulcan
SPIT IN UR FOOD
Vulcan
Level 127
God Stats
53W - 59L
1,528 SR
Queue Stats
54W - 61L
1,488 Elo+
Party 1
Ares
Ares
Scooby10
Ares
Level 47
God Stats
3W - 8L
1,398 SR
Queue Stats
3W - 10L
1,298 Elo+
Party 1
Hel
Hel
TippyTuna913
Hel
Level 93
God Stats
0W - 2L
1,542 SR
Queue Stats
7W - 12L
1,288 Elo+
Party 1
Team Averages
Level 89
1,489 SR
1,358 Elo+

VS

Team Averages
Level 86
1,377 SR
1,427 Elo+
Hercules
Hercules
Motta Mayhem
Hercules
Level 86
God Stats
9W - 13L
1,368 SR
Queue Stats
81W - 94L
1,332 Elo+
Party 2
Arachne
Arachne
TheWickedSquid
Arachne
Level 105
God Stats
8W - 8L
1,414 SR
Queue Stats
54W - 70L
1,378 Elo+
Party 2
Zeus
Zeus
theKrazyKracken
Zeus
Level 67
God Stats
5W - 2L
1,348 SR
Queue Stats
43W - 49L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 5 / 2
10,067
774
14,278
10,797
4,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
11
1 / 7 / 6
8,680
668
6,693
15,904
9,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

8
1 / 5 / 2
7,542
580
2,459
10,528
4,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Motta Mayhem
Hercules
11
3 / 1 / 12
9,364
720
7,565
13,293
10,750
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
10 / 3 / 5
11,135
857
11,658
11,209
3,507
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 5 / 7
9,127
702
11,293
9,487
2,741
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
17
17
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Motta Mayhem
Hercules
3
1
12
9
L
7
5
2
1.6
L
Ares
1
7
6
0.57
W
10
3
5
4.17
L
1
5
2
0.4
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
30,516
37,229
Taken
33,989
17,442
Mitigated
16,998
11,274
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Motta Mayhem
Hercules
7,565
1,656
544
3,857
13,293
10,750
221
9,617
3,676
0
21,978
L
14,278
5,928
648
1,174
10,797
4,158
0
3,824
6,973
43,056
0
L
Ares
6,693
755
420
807
15,904
9,072
0
3,828
12,076
17,519
0
W
11,658
8,919
0
2,112
11,209
3,507
437
6,043
5,166
0
40,117
L
2,459
515
4,904
3,321
10,528
4,212
0
3,661
6,867
14,998
0
W
11,293
864
501
855
9,487
2,741
1,030
7,823
1,664
40,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
29,626
127
Minions Killed
159
0
Camps Cleared
0
720,964
Distance Traveled
722,158
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,364
720
29
2
0
248,264
3
L
Vulcan
10,067
774
66
5
0
244,172
4
L
Ares
8,680
668
28
2
0
241,197
3
W
Arachne
11,135
857
59
5
0
269,289
4
L
Hel
7,542
580
33
3
0
235,595
1
W
Zeus
9,127
702
71
5
0
204,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role