Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,265 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 6
God Stats
3W - 8L
1,176 SR
Queue Stats
18W - 26L
1,261 Elo+
Solo
Anhur
Anhur
BreadLoafK
Anhur
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
88W - 99L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
aenglisc
Nu Wa
Level 26
God Stats
4W - 9L
1,398 SR
Queue Stats
46W - 54L
1,556 Elo+
Party 1
Horus
Horus
slimm_hova
Horus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 325L
1,352 Elo+
Solo
Team Averages
Level 18
1,415 SR
1,399 Elo+

VS

Team Averages
Level 16
1,498 SR
1,542 Elo+
Fenrir
Fenrir
BarrelRecord622
Fenrir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,660 Elo+
Party 2
Ares
Ares
Pvt_Ryan2013
Ares
Level 24
God Stats
4W - 1L
1,226 SR
Queue Stats
196W - 200L
1,433 Elo+
Party 2
Merlin
Merlin
WendysWiFi690
Merlin
Level 19
God Stats
5W - 5L
1,463 SR
Queue Stats
56W - 40L
1,564 Elo+
Solo
Anubis
Anubis
XxMerciless08xX
Anubis
Level 29
God Stats
43W - 23L
1,625 SR
Queue Stats
160W - 178L
1,395 Elo+
Solo
Cupid
Cupid
randersonak47
Cupid
Level 3
God Stats
3W - 0L
1,676 SR
Queue Stats
217W - 243L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 5 / 0
6,296
331
4,077
9,851
2,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Yemoja
 
Yemoja
8
0 / 10 / 0
5,873
309
3,205
14,183
5,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
12
0 / 6 / 2
7,153
376
3,985
12,763
4,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
aenglisc
Nu Wa
12
1 / 5 / 1
7,266
382
9,624
8,970
3,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
13
5 / 2 / 1
8,797
463
7,304
14,174
10,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 5
10,784
568
8,140
13,449
4,836
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 1 / 4
9,339
492
2,852
7,687
4,023
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 0 / 8
12,256
645
14,853
6,706
2,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
9 / 4 / 3
11,849
624
15,385
13,151
5,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 0 / 5
8,592
452
5,051
4,913
1,523
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
28
28
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
0
0
L
Yemoja
 
Yemoja
0
10
0
0
W
10
1
5
12.5
L
Anhur
0
6
2
0.17
W
1
1
4
3
W
7
0
8
11
W
9
4
3
2.63
L
Nu Wa
aenglisc
Nu Wa
1
5
1
0.3
W
1
0
5
3.5
L
Horus
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
46,281
59,941
Taken
45,906
25,423
Mitigated
18,818
17,344
Healing
25,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,077
1,710
0
1,629
9,851
2,621
0
3,571
6,280
0
26,146
L
Yemoja
 
Yemoja
3,205
1,397
3,170
1,171
14,183
5,080
19
9,073
5,110
15,654
0
W
8,140
2,508
0
8,805
13,449
4,836
674
2,688
10,761
0
59,645
L
Anhur
3,985
879
130
3,710
12,763
4,332
19
4,716
8,047
0
30,118
W
2,852
147
0
820
7,687
4,023
416
3,446
4,241
27,290
0
W
14,853
721
0
3,376
6,706
2,649
221
1,707
4,999
103,533
0
W
15,385
1,440
0
8,634
13,151
5,787
2,701
2,954
10,197
87,158
0
L
Nu Wa
aenglisc
Nu Wa
9,624
1,540
0
958
8,970
3,004
0
5,161
3,809
50,119
0
W
5,051
3,539
1,411
2,252
4,913
1,523
1,558
2,034
2,879
0
41,115
L
Horus
7,304
4,836
759
5,817
14,174
10,386
0
10,569
3,605
0
30,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
52,820
252
Minions Killed
547
0
Camps Cleared
0
1,460,232
Distance Traveled
1,630,975
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,296
331
44
2
0
248,749
0
L
Yemoja
5,873
309
17
1
0
317,558
0
W
Fenrir
10,784
568
83
4
0
362,832
3
L
Anhur
7,153
376
47
2
0
257,037
3
W
Ares
9,339
492
39
2
0
344,571
0
W
Merlin
12,256
645
183
10
0
323,690
4
W
Anubis
11,849
624
157
8
0
283,555
2
L
Nu Wa
7,266
382
77
4
0
290,902
4
W
Cupid
8,592
452
85
4
0
316,327
0
L
Horus
8,797
463
67
4
0
345,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role