Player Matchup

Athena
Athena
Bloody Valentyn
Athena
Level 18
God Stats
0W - 1L
1,325 SR
Queue Stats
3W - 5L
1,146 Elo+
Party 2
Hel
Hel
LucidTobias25
Hel
Level 58
God Stats
0W - 5L
1,182 SR
Queue Stats
12W - 14L
1,065 Elo+
Party 2
Neith
Neith
OG_SO_CLUTCH100
Neith
Level 28
God Stats
1W - 1L
1,200 SR
Queue Stats
17W - 21L
1,198 Elo+
Solo
Team Averages
Level 35
1,236 SR
1,136 Elo+

VS

Team Averages
Level 48
1,562 SR
1,227 Elo+
Terra
Terra
AngelScience
Terra
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
557W - 733L
1,133 Elo+
Party 1
Achilles
Achilles
Dimi_Montana089
Achilles
Level 24
God Stats
1W - 4L
1,398 SR
Queue Stats
4W - 11L
1,248 Elo+
Solo
Hades
Hades
xXitz_InstantXx
Hades
Level 109
God Stats
13W - 2L
1,789 SR
Queue Stats
234W - 264L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 6
9,646
603
9,325
24,270
9,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 8 / 4
9,129
571
9,157
16,483
8,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 3 / 3
10,207
638
7,024
8,796
3,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 13
9,941
621
1,975
8,610
6,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
12
7 / 4 / 9
11,159
697
13,304
12,191
6,882
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
11 / 2 / 8
12,329
771
20,303
17,621
12,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
20
20
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
2
9
6
0.56
W
Achilles
7
4
9
2.88
L
2
8
4
0.5
L
4
3
3
1.83
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
35,582
49,549
Taken
38,422
20,684
Mitigated
25,774
21,148
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,975
359
1,810
1,427
8,610
6,624
537
3,803
4,807
7,846
0
L
9,325
4,067
0
2,452
24,270
9,512
471
10,681
13,589
22,622
0
W
Achilles
13,304
3,496
0
1,098
12,191
6,882
134
5,682
6,509
0
25,141
L
9,157
856
9,550
6,785
16,483
8,124
397
8,385
8,098
30,270
0
L
7,024
3,196
391
1,970
8,796
3,048
0
3,292
5,504
0
31,303
W
20,303
1,297
1,462
9,660
17,621
12,268
1,834
9,045
8,576
59,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
33,429
111
Minions Killed
129
0
Camps Cleared
0
684,822
Distance Traveled
782,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,941
621
7
0
0
246,583
0
L
Athena
9,646
603
33
2
0
247,253
0
W
Achilles
11,159
697
21
1
0
282,695
0
L
Hel
9,129
571
34
2
0
243,322
0
L
Neith
10,207
638
44
3
0
194,247
0
W
Hades
12,329
771
101
6
0
252,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role