Player Matchup

Chaac
Chaac
Changster54
Chaac
Level 14
God Stats
5W - 8L
1,436 SR
Queue Stats
103W - 115L
1,181 Elo+
Party 2
Mercury
Mercury
R3B0RND4RKN355
Mercury
Level 14
God Stats
0W - 1L
1,298 SR
Queue Stats
99W - 90L
1,094 Elo+
Party 2
Agni
Agni
iiTz Naughtyy
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,028 Elo+
Party 2
Team Averages
Level 15
1,411 SR
1,101 Elo+

VS

Team Averages
Level 50
1,629 SR
1,215 Elo+
Sun Wukong
Sun Wukong
AngelScience
Sun Wukong
Level 12
God Stats
9W - 8L
1,663 SR
Queue Stats
557W - 733L
1,105 Elo+
Party 1
Hades
Hades
ShutUpAndLift11
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,250 Elo+
Solo
Bakasura
Bakasura
xXitz_InstantXx
Bakasura
Level 109
God Stats
4W - 1L
1,724 SR
Queue Stats
234W - 264L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 5
9,550
597
7,905
14,777
16,775
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 5 / 3
10,068
629
6,147
10,529
3,833
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 7 / 4
8,911
557
6,356
7,226
3,516
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngelScience
Sun Wukong
11
0 / 3 / 6
9,556
597
2,587
8,591
7,550
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 6
11,119
695
6,903
7,324
2,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
15
12 / 3 / 3
13,286
830
14,715
15,312
6,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
17
17
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AngelScience
Sun Wukong
0
3
6
1
L
2
5
5
0.9
L
4
5
3
1.1
W
5
1
6
8
L
1
7
4
0.43
W
Bakasura
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,408
Damage
24,205
32,532
Taken
31,227
24,124
Mitigated
16,649
5,335
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AngelScience
Sun Wukong
2,587
558
0
199
8,591
7,550
0
2,743
5,848
0
16,106
L
7,905
1,273
0
3,662
14,777
16,775
0
4,135
9,444
0
26,110
L
6,147
2,973
0
1,280
10,529
3,833
1,100
2,218
7,941
0
24,973
W
6,903
827
303
2,429
7,324
2,945
133
1,337
5,987
19,995
0
L
6,356
399
135
258
7,226
3,516
158
569
6,112
25,666
0
W
Bakasura
14,715
10,063
159
6,377
15,312
6,154
2,864
2,430
12,882
0
71,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,529
Gold Earned
33,961
116
Minions Killed
190
0
Camps Cleared
0
757,141
Distance Traveled
906,311
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,556
597
30
2
0
272,782
0
L
Chaac
9,550
597
30
2
0
254,967
5
L
Mercury
10,068
629
43
3
0
291,050
5
W
Hades
11,119
695
25
2
0
250,675
0
L
Agni
8,911
557
43
3
0
211,124
0
W
Bakasura
13,286
830
135
8
0
382,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role