Player Matchup

Mercury
Mercury
GH0STCYPHER
Mercury
Level 67
God Stats
0W - 3L
1,306 SR
Queue Stats
20W - 29L
1,003 Elo+
Party 2
Achilles
Achilles
SockoTheSock
Achilles
Level 32
God Stats
0W - 4L
1,173 SR
Queue Stats
10W - 12L
1,142 Elo+
Solo
Merlin
Merlin
VongolaVI
Merlin
Level 37
God Stats
3W - 7L
1,240 SR
Queue Stats
19W - 34L
1,040 Elo+
Party 2
Team Averages
Level 45
1,240 SR
1,062 Elo+

VS

Team Averages
Level 47
1,516 SR
1,292 Elo+
Medusa
Medusa
Bro2238
Medusa
Level 41
God Stats
2W - 3L
1,509 SR
Queue Stats
288W - 279L
1,292 Elo+
Party 1
Ra
Ra
SLG-LAX777
Ra
Level 55
God Stats
4W - 2L
1,618 SR
Queue Stats
48W - 46L
1,334 Elo+
Solo
Anhur
Anhur
toddd0414
Anhur
Level 44
God Stats
25W - 27L
1,422 SR
Queue Stats
294W - 314L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GH0STCYPHER
Mercury
12
1 / 5 / 9
12,011
601
6,899
14,095
3,359
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
SockoTheSock
Achilles
14
6 / 6 / 6
13,646
682
9,695
22,616
24,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
VongolaVI
Merlin
16
7 / 4 / 4
13,548
677
19,935
12,461
4,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bro2238
Medusa
12
1 / 6 / 6
11,628
581
7,577
16,133
5,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 4 / 6
13,645
682
9,910
15,483
6,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
toddd0414
Anhur
13
6 / 4 / 3
13,091
655
13,096
11,875
4,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
14
Kills
14
15
Deaths
14
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bro2238
Medusa
1
6
6
0.67
L
Mercury
GH0STCYPHER
Mercury
1
5
9
1.1
W
7
4
6
2.5
L
Achilles
SockoTheSock
Achilles
6
6
6
1.5
L
Merlin
VongolaVI
Merlin
7
4
4
2.25
W
Anhur
toddd0414
Anhur
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
30,583
49,172
Taken
43,491
31,727
Mitigated
16,576
10,019
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bro2238
Medusa
7,577
4,109
0
1,114
16,133
5,680
720
7,489
8,644
0
36,678
L
Mercury
GH0STCYPHER
Mercury
6,899
2,803
1,076
1,644
14,095
3,359
195
3,652
10,443
0
37,114
W
9,910
1,385
695
6,962
15,483
6,475
1,289
5,921
9,562
56,728
0
L
Achilles
SockoTheSock
Achilles
9,695
2,740
0
3,750
22,616
24,347
596
4,325
18,291
0
35,234
L
Merlin
VongolaVI
Merlin
19,935
1,435
1,263
2,286
12,461
4,021
245
2,446
10,015
66,746
0
W
Anhur
toddd0414
Anhur
13,096
7,974
390
1,209
11,875
4,421
840
6,619
5,256
0
38,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
38,364
176
Minions Killed
203
0
Camps Cleared
0
1,052,496
Distance Traveled
984,063
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,628
581
55
3
0
331,909
0
L
Mercury
12,011
601
35
2
0
441,719
3
W
Ra
13,645
682
91
5
0
347,933
5
L
Achilles
13,646
682
33
2
0
336,705
0
L
Merlin
13,548
677
108
5
0
274,072
0
W
Anhur
13,091
655
57
3
0
304,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role