Player Matchup

Heimdallr
Heimdallr
Cabom
Heimdallr
Level 160
God Stats
8W - 2L
1,467 SR
Queue Stats
310W - 153L
1,859 Elo+
Party 3
Xing Tian
Xing Tian
KingBopBop
Xing Tian
Level 148
God Stats
4W - 5L
1,849 SR
Queue Stats
263W - 189L
1,713 Elo+
Party 1
Osiris
Osiris
Mitt
Osiris
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 114L
1,716 Elo+
Solo
Nike
Nike
Rualot
Nike
Level 158
God Stats
7W - 8L
1,589 SR
Queue Stats
436W - 322L
1,635 Elo+
Party 1
Merlin
Merlin
Teddie
Merlin
Level 157
God Stats
40W - 26L
1,748 SR
Queue Stats
102W - 62L
1,803 Elo+
Party 3
Team Averages
Level 154
1,631 SR
1,745 Elo+

VS

Team Averages
Level 155
1,582 SR
1,736 Elo+
Olorun
Olorun
Desterino
Olorun
Level 158
God Stats
7W - 2L
1,834 SR
Queue Stats
620W - 403L
1,733 Elo+
Solo
Ne Zha
Ne Zha
Eukneel
Ne Zha
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 20L
1,744 Elo+
Solo
Chaac
Chaac
TheDarkBane
Chaac
Level 154
God Stats
5W - 1L
1,234 SR
Queue Stats
153W - 145L
1,581 Elo+
Solo
He Bo
He Bo
Weak3n
He Bo
Level 160
God Stats
27W - 9L
1,790 SR
Queue Stats
983W - 597L
1,842 Elo+
Party 2
Anhur
Anhur
Wlfy
Anhur
Level 160
God Stats
5W - 0L
1,552 SR
Queue Stats
131W - 75L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cabom
Heimdallr
6
0 / 0 / 0
3,575
715
2,819
2,683
665
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
KingBopBop
Xing Tian
5
0 / 0 / 0
2,967
593
886
3,274
771
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Mitt
Osiris
1
0 / 0 / 0
915
183
0
0
0
Nike
Rualot
Nike
4
0 / 2 / 0
2,978
596
724
3,724
716
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Teddie
Merlin
2
0 / 0 / 0
2,612
522
31
13
2
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Desterino
Olorun
6
0 / 0 / 0
3,435
687
1,508
3,230
588
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
Eukneel
Ne Zha
4
0 / 0 / 0
3,105
621
676
2,189
335
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 0
3,694
739
0
1,156
1,147
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Weak3n
He Bo
5
0 / 0 / 1
3,463
693
1,367
1,635
281
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
Wlfy
Anhur
6
2 / 0 / 0
3,973
795
3,111
2,436
583
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cabom
Heimdallr
0
0
0
0
W
Olorun
Desterino
Olorun
0
0
0
0
W
Ne Zha
Eukneel
Ne Zha
0
0
0
0
L
Xing Tian
KingBopBop
Xing Tian
0
0
0
0
L
Osiris
Mitt
Osiris
0
0
0
0
L
Nike
Rualot
Nike
0
2
0
0
L
Merlin
Teddie
Merlin
0
0
0
0
W
0
0
0
0
W
He Bo
Weak3n
He Bo
0
0
1
0.5
W
Anhur
Wlfy
Anhur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,460
Damage
6,662
9,694
Taken
10,646
2,154
Mitigated
2,934
2,596
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cabom
Heimdallr
2,819
1,816
0
983
2,683
665
0
1,508
1,175
0
17,309
W
Olorun
Desterino
Olorun
1,508
1,082
198
1,829
3,230
588
0
0
3,230
15,909
0
W
Ne Zha
Eukneel
Ne Zha
676
129
0
1,380
2,189
335
44
0
2,189
0
9,308
L
Xing Tian
KingBopBop
Xing Tian
886
0
0
500
3,274
771
0
322
2,952
10,162
0
L
Osiris
Mitt
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Nike
Rualot
Nike
724
145
0
1,113
3,724
716
0
1,045
2,679
0
9,593
L
Merlin
Teddie
Merlin
31
0
0
0
13
2
0
0
13
1,676
0
W
0
0
0
828
1,156
1,147
221
31
1,125
0
15,086
W
He Bo
Weak3n
He Bo
1,367
221
0
1,266
1,635
281
198
203
1,432
12,437
0
W
Anhur
Wlfy
Anhur
3,111
2,206
0
500
2,436
583
858
683
1,753
0
16,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,047
Gold Earned
17,670
74
Minions Killed
139
0
Camps Cleared
0
325,211
Distance Traveled
469,336
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,575
715
40
8
0
90,102
1
W
Olorun
3,435
687
31
6
0
88,753
0
W
Ne Zha
3,105
621
17
3
0
94,200
2
L
Xing Tian
2,967
593
11
2
0
98,201
2
L
Osiris
915
183
0
0
0
0
0
L
Nike
2,978
596
20
4
0
106,389
2
L
Merlin
2,612
522
3
1
0
30,519
0
W
Chaac
3,694
739
32
6
0
91,898
2
W
He Bo
3,463
693
26
5
0
100,792
1
W
Anhur
3,973
795
33
7
0
93,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role