Player Matchup

Merlin
Merlin
Hisokay
Merlin
Level 24
God Stats
6W - 4L
1,584 SR
Queue Stats
6W - 12L
1,238 Elo+
Party 1
Medusa
Medusa
Shadowiind
Medusa
Level 41
God Stats
6W - 2L
1,857 SR
Queue Stats
6W - 11L
1,238 Elo+
Party 1
Neith
Neith
raffish-checker
Neith
Level 25
God Stats
11W - 13L
1,350 SR
Queue Stats
23W - 46L
1,165 Elo+
Solo
Team Averages
Level 30
1,597 SR
1,214 Elo+

VS

Team Averages
Level 23
1,446 SR
1,275 Elo+
Arachne
Arachne
Shumitu
Arachne
Level 27
God Stats
5W - 4L
1,535 SR
Queue Stats
25W - 39L
1,157 Elo+
Party 2
Sol
Sol
lisron1
Sol
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Artemis
Artemis
schumii_b
Artemis
Level 27
God Stats
3W - 3L
1,302 SR
Queue Stats
68W - 93L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hisokay
Merlin
15
8 / 2 / 13
13,312
740
12,644
12,528
4,048
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Shadowiind
Medusa
16
17 / 2 / 7
14,289
794
21,415
16,061
5,697
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 4 / 2
9,092
505
866
4,329
1,368
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Shumitu
Arachne
11
0 / 11 / 3
10,325
574
7,065
17,260
4,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
13
4 / 7 / 3
11,700
650
11,477
14,552
3,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
schumii_b
Artemis
12
4 / 9 / 1
10,979
610
9,312
15,370
4,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
26
Kills
8
8
Deaths
27
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Hisokay
Merlin
8
2
13
7.25
W
Medusa
Shadowiind
Medusa
17
2
7
10.25
L
Arachne
Shumitu
Arachne
0
11
3
0.14
L
Sol
4
7
3
0.79
W
1
4
2
0.5
L
Artemis
schumii_b
Artemis
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,925
Damage
27,854
32,918
Taken
47,182
11,113
Mitigated
12,745
11,897
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Hisokay
Merlin
12,644
606
724
4,575
12,528
4,048
740
4,078
8,450
47,998
0
W
Medusa
Shadowiind
Medusa
21,415
12,351
0
6,504
16,061
5,697
2,498
5,724
10,337
0
54,110
L
Arachne
Shumitu
Arachne
7,065
3,591
0
3,463
17,260
4,786
306
3,675
13,585
0
46,403
L
Sol
11,477
1,680
0
5,236
14,552
3,753
1,250
3,697
10,855
47,157
0
W
866
748
0
94
4,329
1,368
0
1,727
2,602
0
7,326
L
Artemis
schumii_b
Artemis
9,312
2,794
0
1,708
15,370
4,206
622
5,328
10,042
0
37,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
33,004
162
Minions Killed
184
0
Camps Cleared
0
674,391
Distance Traveled
757,579
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,312
740
78
4
0
303,397
0
W
Medusa
14,289
794
74
4
0
277,517
1
L
Arachne
10,325
574
52
3
0
265,697
0
L
Sol
11,700
650
73
4
0
264,079
0
W
Neith
9,092
505
10
1
0
93,477
0
L
Artemis
10,979
610
59
3
0
227,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role