Player Matchup

Bacchus
Bacchus
MarmaladeKing18
Bacchus
Level 18
God Stats
8W - 2L
1,537 SR
Queue Stats
24W - 27L
1,268 Elo+
Party 3
Mercury
Mercury
OwnKNimer
Mercury
Level 24
God Stats
14W - 13L
1,639 SR
Queue Stats
31W - 51L
1,314 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SwaGRiD696969
Ah Muzen Cab
Level 18
God Stats
5W - 4L
1,623 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Ymir
Ymir
vetal_23
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,360 Elo+
Party 1
Agni
Agni
Гибон
Agni
Level 13
God Stats
0W - 2L
1,312 SR
Queue Stats
8W - 5L
1,360 Elo+
Party 1
Team Averages
Level 17
1,522 SR
1,360 Elo+

VS

Team Averages
Level 15
1,391 SR
1,338 Elo+
Achilles
Achilles
Giladarts
Achilles
Level 28
God Stats
2W - 2L
1,430 SR
Queue Stats
4W - 5L
1,421 Elo+
Solo
Medusa
Medusa
Kryptem
Medusa
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,291 Elo+
Party 2
Pele
Pele
Natsu2606
Pele
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,291 Elo+
Party 2
Mulan
Mulan
ZZZAnderson
Mulan
Level 15
God Stats
2W - 0L
1,232 SR
Queue Stats
5W - 9L
1,291 Elo+
Party 2
Bacchus
Bacchus
znxx
Bacchus
Level 8
God Stats
4W - 2L
1,294 SR
Queue Stats
6W - 6L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,051
505
1,471
3,935
3,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
OwnKNimer
Mercury
11
4 / 3 / 1
6,194
619
5,185
6,322
1,988
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
SwaGRiD696969
Ah Muzen Cab
7
0 / 2 / 1
4,663
466
4,031
4,422
1,306
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
0 / 5 / 3
4,968
497
1,221
5,722
2,178
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
4 / 5 / 0
6,002
600
4,875
4,863
1,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Giladarts
Achilles
9
1 / 2 / 1
4,835
484
5,056
7,067
8,761
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Kryptem
Medusa
9
7 / 3 / 2
5,998
600
5,896
5,170
1,675
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
4 / 3 / 1
6,178
618
4,131
6,008
1,889
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
5,396
540
1,064
5,547
2,718
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bacchus
znxx
Bacchus
9
3 / 0 / 6
6,244
624
2,044
4,893
3,528
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
15
15
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Giladarts
Achilles
1
2
1
0.75
W
Medusa
Kryptem
Medusa
7
3
2
2.67
L
1
0
1
1.5
W
Pele
4
3
1
1.5
L
Mercury
OwnKNimer
Mercury
4
3
1
1.5
L
Ah Muzen Cab
SwaGRiD696969
Ah Muzen Cab
0
2
1
0.25
W
0
2
1
0.25
L
Ymir
0
5
3
0.3
W
Bacchus
znxx
Bacchus
3
0
6
6
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,783
Damage
18,191
25,264
Taken
28,685
9,997
Mitigated
18,571
2,665
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Giladarts
Achilles
5,056
1,713
0
2,553
7,067
8,761
0
1,189
5,878
0
12,823
W
Medusa
Kryptem
Medusa
5,896
4,092
0
347
5,170
1,675
699
3,185
1,985
0
25,589
L
1,471
570
136
409
3,935
3,334
153
0
3,935
8,016
0
W
Pele
4,131
920
0
270
6,008
1,889
0
430
5,578
0
23,783
L
Mercury
OwnKNimer
Mercury
5,185
2,505
0
521
6,322
1,988
1,061
524
5,798
0
30,556
L
Ah Muzen Cab
SwaGRiD696969
Ah Muzen Cab
4,031
2,194
0
911
4,422
1,306
550
0
4,422
0
20,483
W
1,064
211
0
2,089
5,547
2,718
0
915
4,632
0
30,172
L
Ymir
1,221
130
0
250
5,722
2,178
0
831
4,891
8,209
0
W
Bacchus
znxx
Bacchus
2,044
694
0
448
4,893
3,528
165
1,848
3,045
7,971
0
L
4,875
420
0
438
4,863
1,191
0
689
4,174
22,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
28,651
157
Minions Killed
172
0
Camps Cleared
0
937,133
Distance Traveled
957,144
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,835
484
20
2
0
183,748
0
W
Medusa
5,998
600
42
4
0
178,390
1
L
Bacchus
5,051
505
25
3
0
186,965
3
W
Pele
6,178
618
45
5
0
200,929
0
L
Mercury
6,194
619
53
5
0
187,363
0
L
Ah Muzen Cab
4,663
466
25
3
0
178,019
1
W
Mulan
5,396
540
55
6
0
190,163
1
L
Ymir
4,968
497
15
2
0
198,192
3
W
Bacchus
6,244
624
10
1
0
203,914
2
L
Agni
6,002
600
39
4
0
186,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role