Player Matchup

Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze I
EvilIceQueen
Medusa
Bronze I
Level 159
God Stats
11W - 8L
1,422 SR
Queue Stats
32W - 36L
1,036 MMR
Solo
Hel
Hel
Bronze I
Shadowking1122
Hel
Bronze I
Level 87
God Stats
7W - 22L
1,418 SR
Queue Stats
91W - 107L
1,211 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,447 SR
1,249 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 52
1,595 SR
982 MMR
Set
Set
Bronze I
Dth-_N4CH0
Set
Bronze I
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 70L
1,059 MMR
Solo
Vamana
Vamana
Bronze I
Rel1able
Vamana
Bronze I
Level 48
God Stats
16W - 22L
1,479 SR
Queue Stats
71W - 72L
1,061 MMR
Solo
Agni
Agni
Bronze I
its Two Knil
Agni
Bronze I
Level 47
God Stats
0W - 2L
1,807 SR
Queue Stats
3W - 8L
825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 1 / 3
9,929
709
12,546
5,667
1,799
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Medusa
11
2 / 1 / 5
9,246
660
4,425
9,379
2,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 0 / 5
9,337
667
6,398
5,349
1,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
KukulkanKumbhakarnaHeimdallrYemoja

VS

Bans
ChaacIzanamiDiscordiaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
8,398
600
5,262
9,253
3,145
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Rel1able
Vamana
11
0 / 2 / 1
8,167
583
3,569
11,062
8,806
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 1
8,274
591
5,194
7,868
2,329
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
3
6.5
L
1
3
1
0.5
W
Medusa
2
1
5
4.5
L
Vamana
Rel1able
Vamana
0
2
1
0.25
W
2
0
5
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
14,025
20,395
Taken
28,183
6,382
Mitigated
14,280
11,868
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,546
609
0
1,624
5,667
1,799
254
1,552
4,115
46,300
0
L
5,262
2,044
0
1,028
9,253
3,145
0
6,686
2,567
0
31,865
W
Medusa
4,425
1,618
0
2,285
9,379
2,973
1,593
2,935
6,444
0
31,727
L
Vamana
Rel1able
Vamana
3,569
1,594
0
3,209
11,062
8,806
26
6,647
4,415
0
32,626
W
6,398
97
4,588
3,371
5,349
1,610
640
739
4,610
32,123
0
L
5,194
34
0
1,263
7,868
2,329
0
5,687
2,181
21,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
24,839
184
Minions Killed
173
0
Camps Cleared
0
805,783
Distance Traveled
723,192
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,929
709
69
5
0
265,611
3
L
Set
8,398
600
77
6
0
216,103
3
W
Medusa
9,246
660
51
4
0
274,621
3
L
Vamana
8,167
583
57
4
0
270,015
3
W
Hel
9,337
667
64
5
0
265,551
0
L
Agni
8,274
591
39
3
0
237,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role