Player Matchup

Chaac
Chaac
Ss_blx
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,178 Elo+
Party 1
Kukulkan
Kukulkan
aaronogue1
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 1
Cupid
Cupid
vhytrf
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,178 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,228 Elo+

VS

Team Averages
Level 18
1,353 SR
1,235 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
7W - 14L
1,319 SR
Queue Stats
26W - 31L
1,323 Elo+
Solo
Ymir
Ymir
SM0KER_CL0WN
Ymir
Level 18
God Stats
1W - 2L
1,241 SR
Queue Stats
2W - 7L
1,173 Elo+
Solo
Neith
Neith
Shotnot_0k
Neith
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 32L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ss_blx
Chaac
12
4 / 4 / 2
11,083
652
12,912
16,827
19,284
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
aaronogue1
Kukulkan
8
0 / 11 / 1
8,692
511
3,242
11,488
4,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
vhytrf
Cupid
11
2 / 8 / 1
10,212
601
4,893
13,012
4,313
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
9 / 1 / 11
12,430
731
16,782
11,180
3,675
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 2 / 11
11,781
693
9,403
22,794
14,750
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
13
6 / 4 / 10
11,558
680
9,598
8,897
3,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
23
23
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
1
11
14.5
W
8
2
11
6.75
W
Neith
6
4
10
2.75
L
Chaac
Ss_blx
Chaac
4
4
2
1.25
L
Kukulkan
aaronogue1
Kukulkan
0
11
1
0.05
L
Cupid
vhytrf
Cupid
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
35,783
41,327
Taken
42,871
27,723
Mitigated
22,110
7,511
Healing
24,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,782
429
10,083
8,527
11,180
3,675
159
729
10,451
59,952
0
W
9,403
1,421
0
3,918
22,794
14,750
180
2,847
19,947
26,842
0
W
Neith
9,598
2,359
0
1,640
8,897
3,685
2,125
532
8,365
0
52,466
L
Chaac
Ss_blx
Chaac
12,912
1,449
0
5,539
16,827
19,284
0
9,382
7,445
0
44,125
L
Kukulkan
aaronogue1
Kukulkan
3,242
1,507
0
323
11,488
4,126
0
8,962
2,526
9,940
0
L
Cupid
vhytrf
Cupid
4,893
2,767
207
1,442
13,012
4,313
448
8,054
4,958
0
30,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
35,769
124
Minions Killed
206
0
Camps Cleared
0
777,248
Distance Traveled
844,091
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,430
731
85
5
0
315,159
4
W
Ymir
11,781
693
38
2
0
291,426
0
W
Neith
11,558
680
83
5
0
237,506
2
L
Chaac
11,083
652
52
3
0
297,051
1
L
Kukulkan
8,692
511
16
1
0
205,124
0
L
Cupid
10,212
601
56
3
0
275,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role