Player Matchup

Zeus
Zeus
 
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,094 Elo+
Solo
Chaac
Chaac
Mutant Taco13
Chaac
Level 94
God Stats
9W - 6L
1,800 SR
Queue Stats
122W - 136L
1,399 Elo+
Party 2
Mercury
Mercury
Nimbusta
Mercury
Level 29
God Stats
18W - 27L
1,233 SR
Queue Stats
85W - 93L
1,399 Elo+
Party 2
Team Averages
Level 46
1,511 SR
1,297 Elo+

VS

Team Averages
Level 29
1,502 SR
1,249 Elo+
Ne Zha
Ne Zha
ESTEFANO-ELPRO97
Ne Zha
Level 68
God Stats
3W - 4L
1,700 SR
Queue Stats
267W - 273L
1,344 Elo+
Party 1
Neith
Neith
TresSideKaspr816
Neith
Level 7
God Stats
7W - 18L
1,392 SR
Queue Stats
59W - 80L
1,085 Elo+
Solo
Ymir
Ymir
xXNacho29Xx
Ymir
Level 13
God Stats
12W - 18L
1,413 SR
Queue Stats
34W - 42L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 7 / 9
11,203
700
2,941
10,598
3,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

15
12 / 5 / 7
12,781
799
17,047
19,938
19,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Nimbusta
Mercury
14
11 / 5 / 4
12,954
810
10,260
9,628
3,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 8 / 5
12,201
763
10,914
14,696
5,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 9 / 7
10,146
634
5,161
11,870
4,107
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
4 / 10 / 4
11,112
695
8,429
15,755
7,692
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
26
Kills
13
17
Deaths
27
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
7
9
1.07
L
8
8
5
1.31
W
12
5
7
3.1
W
Mercury
Nimbusta
Mercury
11
5
4
2.6
L
1
9
7
0.5
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,248
Damage
24,504
40,164
Taken
42,321
26,660
Mitigated
17,354
7,378
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,941
597
0
1,875
10,598
3,011
380
1,147
9,451
21,024
0
L
10,914
5,065
0
1,864
14,696
5,555
0
951
13,745
0
34,947
W
17,047
1,566
123
5,380
19,938
19,873
432
6,009
13,929
0
52,132
W
Mercury
Nimbusta
Mercury
10,260
5,401
0
0
9,628
3,776
2,744
1,701
7,927
0
41,657
L
5,161
2,712
0
1,622
11,870
4,107
0
1,637
10,233
0
19,039
L
8,429
1,209
0
1,061
15,755
7,692
0
497
15,258
27,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
33,459
170
Minions Killed
128
0
Camps Cleared
0
831,508
Distance Traveled
665,919
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,203
700
34
2
0
213,838
2
L
Ne Zha
12,201
763
52
3
0
266,480
0
W
Chaac
12,781
799
78
5
0
282,656
1
W
Mercury
12,954
810
58
4
0
335,014
1
L
Neith
10,146
634
33
2
0
180,341
2
L
Ymir
11,112
695
43
3
0
219,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role