Player Matchup

Cerberus
Cerberus
Silver V
FloppyLongboard
Cerberus
Silver V
Level 102
God Stats
8W - 7L
1,607 SR
Queue Stats
262W - 264L
705 MMR
Party 1
Rama
Rama
Silver V
Gamma Ray 617
Rama
Silver V
Level 129
God Stats
32W - 28L
1,508 SR
Queue Stats
474W - 425L
976 MMR
Party 1
He Bo
He Bo
Bronze II
JuG Ghost
He Bo
Bronze II
Level 56
God Stats
5W - 1L
1,744 SR
Queue Stats
107W - 112L
991 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,620 SR
890 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 55
1,325 SR
697 MMR
Cupid
Cupid
Bronze II
A CHUCK TAYLOR
Cupid
Bronze II
Level 46
God Stats
1W - 5L
1,206 SR
Queue Stats
10W - 14L
560 MMR
Party 2
Osiris
Osiris
Bronze II
Jest Chaos
Osiris
Bronze II
Level 40
God Stats
15W - 14L
1,363 SR
Queue Stats
156W - 141L
948 MMR
Party 2
Sylvanus
Sylvanus
Bronze I
RustyChickenJOE
Sylvanus
Bronze I
Level 78
God Stats
22W - 12L
1,407 SR
Queue Stats
47W - 44L
583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 5 / 15
15,018
653
19,079
28,672
30,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 9
14,793
643
15,746
16,914
6,771
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
JuG Ghost
He Bo
17
15 / 7 / 3
17,002
739
27,807
17,592
6,773
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KukulkanChaacKumbhakarnaBacchusZeus

VS

Bans
PersephoneScyllaAphroditeAnubisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 10
14,395
626
13,519
20,257
6,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Jest Chaos
Osiris
16
10 / 7 / 4
15,929
693
21,304
32,182
22,014
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
16
5 / 5 / 10
14,665
638
13,585
29,039
28,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
20
Kills
17
18
Deaths
20
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
8
10
0.88
W
Cerberus
2
5
15
1.9
W
3
6
9
1.25
L
Osiris
Jest Chaos
Osiris
10
7
4
1.71
W
He Bo
JuG Ghost
He Bo
15
7
3
2.36
L
Sylvanus
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,632
Damage
48,408
63,178
Taken
81,478
44,301
Mitigated
56,954
19,255
Healing
35,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,519
5,824
1,685
4,899
20,257
6,443
902
11,600
8,657
0
79,202
W
Cerberus
19,079
963
817
10,743
28,672
30,757
242
7,171
21,501
44,039
895
W
15,746
12,018
0
3,616
16,914
6,771
3,419
3,217
13,697
0
56,221
L
Osiris
Jest Chaos
Osiris
21,304
10,850
1,002
6,339
32,182
22,014
0
19,395
12,787
0
65,881
W
He Bo
JuG Ghost
He Bo
27,807
1,652
0
4,079
17,592
6,773
337
3,271
14,321
76,870
0
L
Sylvanus
13,585
3,995
8,364
12,987
29,039
28,497
497
16,169
12,870
47,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,813
Gold Earned
44,989
255
Minions Killed
229
0
Camps Cleared
0
1,132,372
Distance Traveled
1,157,193
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,395
626
109
5
0
390,782
0
W
Cerberus
15,018
653
69
3
0
399,074
0
W
Rama
14,793
643
100
4
0
380,228
1
L
Osiris
15,929
693
65
3
0
380,359
3
W
He Bo
17,002
739
86
4
0
353,070
1
L
Sylvanus
14,665
638
55
2
0
386,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role