Player Matchup

Hun Batz
Hun Batz
PurityRiven
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,656 Elo+
Solo
Kuzenbo
Kuzenbo
SavageChop
Kuzenbo
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 56L
1,422 Elo+
Party 1
Scylla
Scylla
Tokyo Wu
Scylla
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 54L
1,381 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,487 Elo+

VS

Team Averages
Level 127
1,570 SR
1,554 Elo+
Artemis
Artemis
JAVBMZ
Artemis
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 24L
1,477 Elo+
Solo
Bellona
Bellona
LoGainz IV
Bellona
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Sindivision
Baron Samedi
Level 160
God Stats
18W - 11L
1,710 SR
Queue Stats
38W - 48L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PurityRiven
Hun Batz
15
11 / 7 / 1
14,691
700
16,682
19,374
8,948
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
SavageChop
Kuzenbo
13
2 / 10 / 7
12,561
598
9,460
26,389
31,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Tokyo Wu
Scylla
14
0 / 8 / 8
12,368
589
10,075
15,044
3,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JAVBMZ
Artemis
16
7 / 6 / 11
15,191
723
16,753
14,474
4,211
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
LoGainz IV
Bellona
17
14 / 4 / 10
16,333
778
16,417
17,593
9,067
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Sindivision
Baron Samedi
16
4 / 3 / 17
14,630
697
16,457
13,032
7,046
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
13
Kills
25
25
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
JAVBMZ
Artemis
7
6
11
2.08
W
Bellona
LoGainz IV
Bellona
14
4
10
4.75
L
Hun Batz
PurityRiven
Hun Batz
11
7
1
1.64
L
Kuzenbo
SavageChop
Kuzenbo
2
10
7
0.55
W
Baron Samedi
Sindivision
Baron Samedi
4
3
17
4.17
L
Scylla
Tokyo Wu
Scylla
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,217
Damage
49,627
60,807
Taken
45,099
44,261
Mitigated
20,324
11,247
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JAVBMZ
Artemis
16,753
7,761
0
2,924
14,474
4,211
1,727
4,945
9,529
0
81,215
W
Bellona
LoGainz IV
Bellona
16,417
4,239
0
3,242
17,593
9,067
741
8,581
9,012
0
58,614
L
Hun Batz
PurityRiven
Hun Batz
16,682
4,262
0
836
19,374
8,948
0
4,965
14,409
0
64,872
L
Kuzenbo
SavageChop
Kuzenbo
9,460
2,822
0
5,476
26,389
31,649
28
8,921
17,468
44,024
0
W
Baron Samedi
Sindivision
Baron Samedi
16,457
1,384
1,769
5,992
13,032
7,046
1,116
6,088
6,944
69,111
0
L
Scylla
Tokyo Wu
Scylla
10,075
641
1,190
3,745
15,044
3,664
56
2,651
12,393
59,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
46,154
220
Minions Killed
299
0
Camps Cleared
0
1,121,266
Distance Traveled
1,126,736
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,191
723
108
5
0
336,466
5
W
Bellona
16,333
778
91
4
0
435,144
7
L
Hun Batz
14,691
700
77
4
0
395,300
2
L
Kuzenbo
12,561
598
56
3
0
369,866
2
W
Baron Samedi
14,630
697
100
5
0
355,126
6
L
Scylla
12,368
589
87
4
0
356,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role