Player Matchup

Serqet
Serqet
Diamond III
 
Serqet
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
 
Ullr
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Heeed
Guan Yu
Diamond III
Level 154
God Stats
1W - 4L
1,110 SR
Queue Stats
185W - 160L
2,698 MMR
Solo
Ares
Ares
Masters
Peny
Ares
Masters
Level 160
God Stats
8W - 5L
1,664 SR
Queue Stats
763W - 777L
2,575 MMR
Solo
Sol
Sol
Diamond IV
Shêlter
Sol
Diamond IV
Level 128
God Stats
4W - 3L
1,627 SR
Queue Stats
161W - 126L
2,643 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,480 SR
2,183 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,518 SR
1,940 MMR
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
 
Erlang Shen
Diamond III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond II
Fraison
Set
Diamond II
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 124L
2,510 MMR
Solo
Hou Yi
Hou Yi
Grandmaster
Zapman
Hou Yi
Grandmaster
Level 160
God Stats
33W - 40L
1,590 SR
Queue Stats
919W - 907L
2,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 3 / 3
9,222
542
8,536
11,898
4,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
 
Ullr
14
0 / 7 / 1
8,109
477
5,435
11,368
3,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Heeed
Guan Yu
15
2 / 3 / 3
9,301
547
9,955
14,334
18,631
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
Peny
Ares
12
2 / 8 / 2
8,290
488
6,700
15,164
9,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 6 / 2
8,922
525
10,548
13,032
4,437
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
PersephoneHeimdallrCamazotzYemoja

VS

Bans
ThorBakasuraHelHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 1 / 7
11,381
669
10,163
6,807
2,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
 
Erlang Shen
16
4 / 1 / 11
10,376
610
10,724
12,776
6,001
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
 
Sobek
13
3 / 1 / 13
9,930
584
8,134
11,313
9,346
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
17
6 / 2 / 5
10,801
635
14,740
14,777
11,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Zapman
Hou Yi
19
8 / 2 / 3
11,988
705
10,355
12,744
4,721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
7
Kills
27
27
Deaths
7
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
3
1.17
L
Ullr
 
Ullr
0
7
1
0.07
W
Janus
 
Janus
6
1
7
9.5
W
Erlang Shen
 
Erlang Shen
4
1
11
9.5
W
Sobek
 
Sobek
3
1
13
9.5
W
Set
6
2
5
4.25
L
Guan Yu
Heeed
Guan Yu
2
3
3
1.17
L
Ares
Peny
Ares
2
8
2
0.38
L
1
6
2
0.33
W
Hou Yi
Zapman
Hou Yi
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,174
Damage
54,116
65,796
Taken
58,417
41,753
Mitigated
33,925
16,387
Healing
23,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,536
2,086
0
2,153
11,898
4,737
0
3,477
8,421
0
54,765
L
Ullr
 
Ullr
5,435
1,866
0
1,057
11,368
3,987
0
1,396
9,972
0
55,188
W
Janus
 
Janus
10,163
803
0
2,421
6,807
2,277
0
3,502
3,131
82,823
0
W
Erlang Shen
 
Erlang Shen
10,724
4,472
0
5,139
12,776
6,001
530
3,705
8,979
0
76,535
W
Sobek
 
Sobek
8,134
978
0
4,236
11,313
9,346
0
5,543
5,770
22,721
0
W
Set
14,740
6,836
0
5,443
14,777
11,580
969
3,190
10,813
0
69,296
L
Guan Yu
Heeed
Guan Yu
9,955
2,479
466
7,366
14,334
18,631
46
2,035
12,299
0
61,492
L
Ares
Peny
Ares
6,700
317
0
456
15,164
9,961
0
5,699
9,465
14,491
0
L
10,548
4,121
0
4,889
13,032
4,437
0
5,690
7,342
68,981
0
W
Hou Yi
Zapman
Hou Yi
10,355
7,021
0
6,244
12,744
4,721
2,166
1,308
11,436
0
94,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
54,476
479
Minions Killed
561
0
Camps Cleared
0
1,640,877
Distance Traveled
1,771,709
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,222
542
101
6
0
403,542
4
L
Ullr
8,109
477
104
6
0
268,489
0
W
Janus
11,381
669
153
9
0
403,171
2
W
Erlang Shen
10,376
610
103
6
0
399,356
9
W
Sobek
9,930
584
16
1
0
361,067
12
W
Set
10,801
635
117
7
0
325,051
2
L
Guan Yu
9,301
547
114
7
0
343,981
8
L
Ares
8,290
488
12
1
0
329,507
1
L
Sol
8,922
525
148
9
0
295,358
4
W
Hou Yi
11,988
705
172
10
0
283,064
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role