Player Matchup

Rama
Rama
Diamond V
Alphases
Rama
Diamond V
Level 144
God Stats
1W - 3L
1,348 SR
Queue Stats
93W - 100L
1,881 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,348 SR
1,881 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,970 SR
1,962 MMR
Izanami
Izanami
Gold V
huligans
Izanami
Gold V
Level 127
God Stats
3W - 3L
1,970 SR
Queue Stats
5W - 9L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 4 / 0
7,054
784
5,807
9,399
3,201
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BakasuraAmaterasuAh Muzen CabOsirisKali

VS

Bans
Erlang ShenHe BoSkadiUllrCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
huligans
Izanami
13
4 / 1 / 0
8,814
979
7,394
8,251
3,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
1
4
0
0.25
W
Izanami
huligans
Izanami
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,807
Damage
7,394
9,399
Taken
8,251
3,201
Mitigated
3,882
500
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,807
4,808
0
500
9,399
3,201
0
113
9,286
0
36,702
W
Izanami
huligans
Izanami
7,394
5,155
0
3,141
8,251
3,882
1,733
0
8,251
119
52,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,054
Gold Earned
8,814
79
Minions Killed
106
0
Camps Cleared
0
174,904
Distance Traveled
155,220
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,054
784
79
9
0
174,904
0
W
Izanami
8,814
979
106
12
0
155,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role