Player Matchup

Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Platinum IV
 
Chernobog
Platinum IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Platinum V
CoffeeandMusic
Vamana
Platinum V
Level 125
God Stats
8W - 4L
1,799 SR
Queue Stats
122W - 83L
1,832 MMR
Solo
Vulcan
Vulcan
Platinum III
DumperHumper
Vulcan
Platinum III
Level 152
God Stats
5W - 2L
1,704 SR
Queue Stats
559W - 542L
1,905 MMR
Party 1
Geb
Geb
Gold I
LugnutLord
Geb
Gold I
Level 111
God Stats
2W - 0L
1,726 SR
Queue Stats
185W - 164L
1,715 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,646 SR
1,690 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,529 SR
1,685 MMR
Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
Facve
Mulan
Platinum V
Level 137
God Stats
22W - 12L
1,478 SR
Queue Stats
380W - 350L
1,875 MMR
Solo
Bacchus
Bacchus
Platinum IV
NexzusxD
Bacchus
Platinum IV
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 145L
1,827 MMR
Solo
Ra
Ra
Gold I
ViolentGirlscout
Ra
Gold I
Level 127
God Stats
9W - 14L
1,666 SR
Queue Stats
642W - 620L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 0 / 0
3,819
764
295
1,833
378
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
 
Chernobog
5
0 / 0 / 0
3,095
619
544
1,313
408
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,606
721
1,954
3,802
2,751
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
7
0 / 0 / 0
3,763
753
406
461
145
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,254
651
80
1,950
640
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
PersephoneKukulkanYemojaOdinAphrodite

VS

Bans
ThorKumbhakarnaXing TianHeimdallrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 0 / 1
3,490
698
201
1,939
427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Anhur
 
Anhur
1
0 / 0 / 0
2,501
500
0
0
0
Mulan
Facve
Mulan
5
0 / 1 / 0
3,279
656
1,965
2,687
1,433
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Bacchus
NexzusxD
Bacchus
6
0 / 1 / 0
3,203
641
732
2,557
1,102
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
4,028
806
628
770
219
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
0
1
W
Chernobog
 
Chernobog
0
0
0
0
L
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Anhur
 
Anhur
0
0
0
0
W
1
1
0
1
W
Vulcan
0
0
0
0
L
Mulan
Facve
Mulan
0
1
0
0
W
0
0
0
0
L
Bacchus
NexzusxD
Bacchus
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,279
Damage
3,526
9,359
Taken
7,953
4,322
Mitigated
3,181
3,839
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
295
0
0
1,184
1,833
378
0
0
1,833
0
14,569
W
Chernobog
 
Chernobog
544
305
0
623
1,313
408
291
661
652
0
12,280
L
Hun Batz
 
Hun Batz
201
40
0
1,202
1,939
427
0
126
1,813
0
12,380
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
1,954
922
0
1,592
3,802
2,751
0
197
3,605
0
11,779
W
Vulcan
406
58
0
0
461
145
240
107
354
19,953
0
L
Mulan
Facve
Mulan
1,965
331
0
1,347
2,687
1,433
0
0
2,687
0
9,830
W
80
0
0
440
1,950
640
253
395
1,555
7,434
0
L
Bacchus
NexzusxD
Bacchus
732
68
0
1,125
2,557
1,102
0
80
2,477
7,248
0
L
628
0
88
284
770
219
0
280
490
21,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,537
Gold Earned
16,501
138
Minions Killed
103
0
Camps Cleared
0
504,505
Distance Traveled
394,100
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,819
764
41
8
0
122,289
0
W
Chernobog
3,095
619
24
5
0
88,830
0
L
Hun Batz
3,490
698
30
6
0
104,230
0
L
Anhur
2,501
500
0
0
0
218
0
W
Vamana
3,606
721
16
3
0
95,671
1
W
Vulcan
3,763
753
49
10
0
96,899
1
L
Mulan
3,279
656
16
3
0
96,862
3
W
Geb
3,254
651
8
2
0
100,816
0
L
Bacchus
3,203
641
10
2
0
92,444
2
L
Ra
4,028
806
47
9
0
100,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role