Player Matchup

Ymir
Ymir
Henchman--24
Ymir
Level 94
God Stats
26W - 30L
1,265 SR
Queue Stats
310W - 378L
1,278 Elo+
Party 2
Neith
Neith
PigeonPunchPat
Neith
Level 29
God Stats
4W - 4L
1,499 SR
Queue Stats
106W - 136L
1,396 Elo+
Party 2
Bastet
Bastet
WarHMMR
Bastet
Level 123
God Stats
2W - 1L
1,804 SR
Queue Stats
32W - 32L
1,405 Elo+
Party 2
Team Averages
Level 82
1,523 SR
1,360 Elo+

VS

Team Averages
Level 48
1,544 SR
1,453 Elo+
Hou Yi
Hou Yi
AdrenalCupid372
Hou Yi
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
211W - 198L
1,510 Elo+
Party 1
Hades
Hades
ClenchingKnight
Hades
Level 26
God Stats
30W - 13L
1,841 SR
Queue Stats
42W - 34L
1,312 Elo+
Party 1
Chaac
Chaac
Sir Vloth
Chaac
Level 37
God Stats
1W - 1L
1,290 SR
Queue Stats
50W - 42L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
10,221
639
4,670
13,832
14,359
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 4
9,440
590
10,215
10,249
3,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
WarHMMR
Bastet
12
8 / 3 / 1
11,243
703
11,226
12,114
3,947
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 8
9,468
592
6,718
7,248
1,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
5 / 6 / 4
10,937
684
9,951
12,145
4,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Sir Vloth
Chaac
13
6 / 1 / 5
11,094
693
10,545
11,290
8,906
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
11
11
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
5
6
4
1.17
L
1
3
3
0.83
L
0
5
4
0.4
W
Chaac
Sir Vloth
Chaac
6
1
5
8.5
L
Bastet
WarHMMR
Bastet
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,111
Damage
27,214
36,195
Taken
30,683
21,709
Mitigated
14,832
4,403
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,718
942
0
0
7,248
1,431
1,152
245
7,003
0
23,814
W
9,951
295
290
1,763
12,145
4,495
513
2,093
10,052
28,397
0
L
4,670
238
0
0
13,832
14,359
0
3,865
9,967
22,959
0
L
10,215
4,093
0
2,337
10,249
3,403
568
3,222
7,027
0
44,725
W
Chaac
Sir Vloth
Chaac
10,545
2,047
0
5,996
11,290
8,906
929
2,376
8,914
0
26,939
L
Bastet
WarHMMR
Bastet
11,226
2,287
826
1,240
12,114
3,947
0
2,972
9,142
0
42,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
31,499
168
Minions Killed
134
0
Camps Cleared
0
872,231
Distance Traveled
726,301
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,468
592
49
3
0
231,453
2
W
Hades
10,937
684
57
4
0
221,392
2
L
Ymir
10,221
639
49
3
0
282,349
0
L
Neith
9,440
590
56
4
0
274,093
5
W
Chaac
11,094
693
28
2
0
273,456
2
L
Bastet
11,243
703
63
4
0
315,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role