Player Matchup

Hercules
Hercules
TellMeANamePls
Hercules
Level 64
God Stats
3W - 3L
1,514 SR
Queue Stats
44W - 69L
1,340 Elo+
Party 2
Janus
Janus
Yoyolamalice
Janus
Level 16
God Stats
5W - 4L
1,235 SR
Queue Stats
77W - 89L
1,161 Elo+
Solo
Da Ji
Da Ji
antigelu
Da Ji
Level 29
God Stats
3W - 1L
1,511 SR
Queue Stats
51W - 73L
1,345 Elo+
Party 2
Team Averages
Level 36
1,420 SR
1,282 Elo+

VS

Team Averages
Level 26
1,372 SR
1,277 Elo+
Merlin
Merlin
Overlord143
Merlin
Level 24
God Stats
2W - 2L
1,274 SR
Queue Stats
6W - 10L
1,326 Elo+
Party 1
Neith
Neith
Stark1211
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,326 Elo+
Party 1
Thanatos
Thanatos
ericandran
Thanatos
Level 48
God Stats
4W - 12L
1,343 SR
Queue Stats
58W - 112L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
8 / 4 / 2
12,528
696
8,434
17,325
7,598
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 4 / 5
12,680
704
7,509
10,344
3,010
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
antigelu
Da Ji
12
2 / 4 / 5
11,064
615
4,042
8,567
2,842
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 5 / 3
11,878
660
11,499
10,766
2,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Stark1211
Neith
13
4 / 4 / 5
11,518
640
8,714
8,793
2,551
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ericandran
Thanatos
7
1 / 7 / 2
9,072
504
1,687
7,426
1,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
16
Kills
11
12
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
5
3
1.5
L
Neith
Stark1211
Neith
4
4
5
1.63
W
Hercules
8
4
2
2.25
W
6
4
5
2.13
W
Da Ji
antigelu
Da Ji
2
4
5
1.13
L
Thanatos
ericandran
Thanatos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
21,900
36,236
Taken
26,985
13,450
Mitigated
7,163
6,425
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,499
282
0
2,138
10,766
2,625
0
1,289
9,477
39,066
0
L
Neith
Stark1211
Neith
8,714
3,516
0
531
8,793
2,551
49
4,206
4,587
0
28,986
W
Hercules
8,434
3,016
0
3,402
17,325
7,598
178
4,454
12,871
0
36,545
W
7,509
646
0
2,433
10,344
3,010
957
4,261
6,083
58,348
0
W
Da Ji
antigelu
Da Ji
4,042
1,234
0
590
8,567
2,842
720
2,840
5,727
0
34,219
L
Thanatos
ericandran
Thanatos
1,687
378
62
1,729
7,426
1,987
0
2,070
5,356
0
8,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
32,468
211
Minions Killed
131
0
Camps Cleared
0
988,695
Distance Traveled
731,344
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,878
660
63
4
0
292,247
2
L
Neith
11,518
640
53
3
0
293,353
1
W
Hercules
12,528
696
48
3
0
350,386
2
W
Janus
12,680
704
107
6
0
288,783
0
W
Da Ji
11,064
615
56
3
0
349,526
2
L
Thanatos
9,072
504
15
1
0
145,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role