Player Matchup

Arachne
Arachne
ChochChaser
Arachne
Level 19
God Stats
8W - 4L
1,544 SR
Queue Stats
10W - 8L
1,315 Elo+
Party 1
Bellona
Bellona
ChochMagnet
Bellona
Level 6
God Stats
1W - 1L
1,233 SR
Queue Stats
4W - 3L
1,331 Elo+
Party 1
Cerberus
Cerberus
Zacagewea
Cerberus
Level 86
God Stats
8W - 2L
1,688 SR
Queue Stats
63W - 75L
1,357 Elo+
Party 1
Team Averages
Level 37
1,488 SR
1,334 Elo+

VS

Team Averages
Level 25
1,355 SR
1,340 Elo+
Achilles
Achilles
ELiTe BReeZE 17
Achilles
Level 9
God Stats
1W - 6L
1,207 SR
Queue Stats
26W - 33L
1,177 Elo+
Party 2
Susano
Susano
SlumpxdOvxr
Susano
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 2
Ra
Ra
TheBigSeyf7941
Ra
Level 58
God Stats
17W - 28L
1,358 SR
Queue Stats
696W - 739L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChochChaser
Arachne
17
20 / 4 / 6
15,159
842
14,525
15,204
5,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ChochMagnet
Bellona
8
0 / 5 / 6
9,714
540
3,788
12,258
9,553
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Zacagewea
Cerberus
15
8 / 5 / 12
13,796
766
18,150
18,840
20,778
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
10 / 13 / 2
13,480
749
16,719
21,118
16,396
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
8
0 / 11 / 7
9,863
548
4,975
12,388
3,846
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 4 / 9
12,900
717
12,796
13,938
4,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
28
Kills
14
14
Deaths
28
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChochChaser
Arachne
20
4
6
5.75
W
Bellona
ChochMagnet
Bellona
0
5
6
0.6
L
Achilles
10
13
2
0.85
L
Susano
0
11
7
0.32
L
4
4
9
2.13
W
Cerberus
Zacagewea
Cerberus
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,463
Damage
34,490
46,302
Taken
47,444
35,745
Mitigated
24,300
10,639
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChochChaser
Arachne
14,525
12,022
510
6,635
15,204
5,414
0
3,578
11,471
0
36,090
W
Bellona
ChochMagnet
Bellona
3,788
1,354
0
213
12,258
9,553
63
5,642
6,616
0
11,954
L
Achilles
16,719
8,496
0
578
21,118
16,396
787
7,973
13,145
0
35,120
L
Susano
4,975
1,559
0
950
12,388
3,846
232
4,026
8,362
0
15,615
L
12,796
1,106
970
5,182
13,938
4,058
191
6,276
7,662
71,834
0
W
Cerberus
Zacagewea
Cerberus
18,150
2,438
0
3,281
18,840
20,778
241
3,686
15,154
67,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
36,243
181
Minions Killed
215
0
Camps Cleared
0
857,585
Distance Traveled
835,390
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,159
842
56
3
0
347,118
0
W
Bellona
9,714
540
13
1
0
211,350
0
L
Achilles
13,480
749
46
3
0
277,727
2
L
Susano
9,863
548
29
2
0
203,345
0
L
Ra
12,900
717
140
8
0
354,318
1
W
Cerberus
13,796
766
112
6
0
299,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role