Player Matchup

Kuzenbo
Kuzenbo
hanzony94
Kuzenbo
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 68L
1,360 Elo+
Party 1
Neith
Neith
warlocks00
Neith
Level 57
God Stats
1W - 9L
1,277 SR
Queue Stats
31W - 56L
1,281 Elo+
Party 1
Merlin
Merlin
zenitXzeed
Merlin
Level 13
God Stats
5W - 6L
1,607 SR
Queue Stats
9W - 11L
1,471 Elo+
Party 1
Team Averages
Level 33
1,461 SR
1,371 Elo+

VS

Team Averages
Level 18
1,346 SR
1,195 Elo+
Hel
Hel
Lordofheaven1
Hel
Level 16
God Stats
1W - 5L
1,277 SR
Queue Stats
11W - 19L
1,195 Elo+
Party 2
Odin
Odin
Sodamann
Odin
Level 25
God Stats
0W - 8L
1,391 SR
Queue Stats
11W - 19L
1,195 Elo+
Party 2
Jing Wei
Jing Wei
Togtja
Jing Wei
Level 13
God Stats
7W - 13L
1,370 SR
Queue Stats
11W - 19L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
hanzony94
Kuzenbo
10
2 / 5 / 12
10,284
686
8,076
16,523
20,053
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
14
12 / 2 / 6
12,231
815
12,117
9,234
3,574
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
zenitXzeed
Merlin
13
6 / 3 / 12
10,699
713
18,797
7,405
2,693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 3
9,532
635
6,415
14,764
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
10
0 / 6 / 7
8,847
590
7,526
16,451
9,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Togtja
Jing Wei
11
4 / 7 / 3
9,806
654
10,233
14,698
4,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
8
10
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Odin
0
6
7
0.58
L
Jing Wei
Togtja
Jing Wei
4
7
3
0.79
W
Kuzenbo
hanzony94
Kuzenbo
2
5
12
1.6
W
Neith
12
2
6
7.5
W
Merlin
zenitXzeed
Merlin
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,990
Damage
24,174
33,162
Taken
45,913
26,320
Mitigated
19,693
3,002
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,415
276
9,448
7,137
14,764
6,344
132
8,575
6,189
23,660
0
L
Odin
7,526
2,694
0
2,449
16,451
9,013
553
8,529
7,922
0
22,701
L
Jing Wei
Togtja
Jing Wei
10,233
6,652
0
1,265
14,698
4,336
764
9,777
4,921
0
30,820
W
Kuzenbo
hanzony94
Kuzenbo
8,076
2,481
0
302
16,523
20,053
80
3,605
12,651
14,623
0
W
Neith
12,117
5,380
0
2,557
9,234
3,574
2,152
1,987
7,145
0
48,849
W
Merlin
zenitXzeed
Merlin
18,797
584
0
143
7,405
2,693
677
1,096
6,268
56,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,214
Gold Earned
28,185
165
Minions Killed
134
0
Camps Cleared
0
740,411
Distance Traveled
750,873
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,532
635
44
3
0
267,240
3
L
Odin
8,847
590
37
2
0
240,166
3
L
Jing Wei
9,806
654
53
4
0
243,467
1
W
Kuzenbo
10,284
686
10
1
0
263,103
2
W
Neith
12,231
815
86
6
0
238,493
0
W
Merlin
10,699
713
69
5
0
238,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role